Analog Games Analog Games

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Magazine: Command Japan

Talvisota

Talvisota

boardgame

Players:
1–2
Time:
–
Min. Age:
0
The Battle of Guandu

The Battle of Guandu

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Escape to Nowhere: Army Group South, December 1943-April 1944

Escape to Nowhere: Army Group South, December 1943-April 1944

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Vistula-Oder-Berlin: the campaign in Poland and East Germany, 1945

Vistula-Oder-Berlin: the campaign in Poland and East Germany, 1945

boardgame

Players:
2
Time:
–
Min. Age:
0
Normandy 1944

Normandy 1944

boardgame

Players:
2
Time:
180–240 min
Min. Age:
0
Zhijiang Campaign, 1945

Zhijiang Campaign, 1945

boardgame

Players:
1–2
Time:
180–120 min
Min. Age:
0
The Battle of Changde: Operation Yo Go

The Battle of Changde: Operation Yo Go

boardgame

Players:
1–2
Time:
120 min
Min. Age:
15
The Battle of Mimigawa 1578

The Battle of Mimigawa 1578

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Codeword Thunderclap

Codeword Thunderclap

boardgame

Players:
1–2
Time:
–
Min. Age:
0
SMS Emden

SMS Emden

boardgame

Players:
1
Time:
30–90 min
Min. Age:
0
Manstein's Trump: The Third Battle of Kharkov

Manstein's Trump: The Third Battle of Kharkov

boardgame

Players:
2
Time:
90 min
Min. Age:
0
Goering's Jets

Goering's Jets

boardgame

Players:
0
Time:
–
Min. Age:
0
American Civil War

American Civil War

boardgame

The strategic wargame "American Civil War" (Decision Games) covers the American Civil War. The Confederate player protects their economy and politics, while the Union aims to divide and conquer. Each quarterly turn involves force recruitment and two movement/combat impulses with reaction rules. The Union player faces the unique mechanic of potentially needing early defeats to unlock superior leaders for victory.

Players:
2
Time:
–
Min. Age:
16
Tomorrow the World, Volume 2: The Air War

Tomorrow the World, Volume 2: The Air War

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Central Asia 1219-1221

Central Asia 1219-1221

boardgame

Players:
1–2
Time:
120–200 min
Min. Age:
10
Port Arthur: The Russo-Japanese War

Port Arthur: The Russo-Japanese War

boardgame

Port Arthur is a simulation of the 1904-05 Russo-Japanese War ground campaign from Command Magazine #19. It includes rules, a large map, and 101 counters. After ten turns, the player with the most victory points from casualties and key locations wins the game.

Players:
2
Time:
180 min
Min. Age:
12
The Battle of Kawanakajima 1561

The Battle of Kawanakajima 1561

boardgame

Players:
0
Time:
–
Min. Age:
0
Crisis Now Senkaku Showdown

Crisis Now Senkaku Showdown

boardgame

Players:
1–2
Time:
120 min
Min. Age:
15
Operation Walküre

Operation Walküre

boardgame

Players:
1
Time:
–
Min. Age:
0
IJA Tank Division Series: Operation Ichi-Go

IJA Tank Division Series: Operation Ichi-Go

boardgame

Players:
2
Time:
–
Min. Age:
0
The Battle of Byeokjegwan

The Battle of Byeokjegwan

boardgame

Players:
1–2
Time:
–
Min. Age:
0
The Bloody Triangle: Drive on Dubno, 1941

The Bloody Triangle: Drive on Dubno, 1941

boardgame

Players:
2
Time:
–
Min. Age:
0