Colours of Magic: Collection
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RPGs have variable players and duration.
Yellow Magic (5E)
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RPGs have variable players and duration.
Blue Magic (5E)
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RPGs have variable players and duration.
Yellow Magic (D20)
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RPGs have variable players and duration.
Red Magic (D20)
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RPGs have variable players and duration.
Indigo Magic (5E)
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RPGs have variable players and duration.
Orange Magic (5E)
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RPGs have variable players and duration.
Red Magic (5E)
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RPGs have variable players and duration.
Brown Magic (D20)
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RPGs have variable players and duration.
Purple Magic (5E)
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RPGs have variable players and duration.
Chrome Magic (5E)
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RPGs have variable players and duration.
Indigo Magic (D20)
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RPGs have variable players and duration.
Green Magic (5E)
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RPGs have variable players and duration.
Blue Magic (D20)
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RPGs have variable players and duration.
White Magic (5E)
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RPGs have variable players and duration.
Brown Magic (5E)
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RPGs have variable players and duration.
Radical Re-Alignment
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Radical Re-Alignment replaces the classic Good vs. Evil and Law vs. Chaos system with six dynamic dualities. It introduces new philosophical and psychological constructs for characters and conflicts. Additionally, it offers adaptable rules for spells and archetypes to seamlessly integrate custom alignment systems into d20 worlds.
RPGs have variable players and duration.
Green Magic (D20)
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RPGs have variable players and duration.
Chrome Magic (D20)
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RPGs have variable players and duration.
Black Magic (5E)
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RPGs have variable players and duration.
Amalgam Animal Assistants
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"Amalgam Animal Assistants" is a short PDF featuring alternative rules for multiclass characters who want their Special Mount or Animal Companion to also act as their familiar. The rules are largely adapted from "Colours of Magic: Green Magic (D20)".
RPGs have variable players and duration.
Black Magic (D20)
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RPGs have variable players and duration.
White Magic (D20)
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RPGs have variable players and duration.
Orange Magic (D20)
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RPGs have variable players and duration.