Analog Games Analog Games

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Country: Mongolia

The Devil's Horsemen: The Mongol War Machine

The Devil's Horsemen: The Mongol War Machine

boardgame

Devil's Horsemen is the tenth volume in the Great Battles of History series, focusing on 13th-century Mongol cavalry and steppe warfare tactics. The game simulates four major historical battles featuring detailed rules for mounted archery and cavalry mechanics.

Players:
2
Time:
240 min
Min. Age:
12
The Devil's Horsemen: The Battle of Liegnitz

The Devil's Horsemen: The Battle of Liegnitz

boardgame

Players:
2
Time:
120 min
Min. Age:
14
当头一棒:诺门罕战役 (A HEAD-ON BLOW: Battle of Khalkhin Gol 1939)

当头一棒:诺门罕战役 (A HEAD-ON BLOW: Battle of Khalkhin Gol 1939)

boardgame

Players:
2
Time:
120 min
Min. Age:
12
Worldbreakers: Advent of the Khanate

Worldbreakers: Advent of the Khanate

boardgame

Players:
1–2
Time:
30–45 min
Min. Age:
13
ULUS: Legends of the Nomads

ULUS: Legends of the Nomads

boardgame

Players:
2–6
Time:
60 min
Min. Age:
12
Zhukov's First Victory: The Battles of Nomonhan

Zhukov's First Victory: The Battles of Nomonhan

boardgame

Zhukov's First Victory is an introductory wargame covering the undeclared 1939 border conflict between the Soviet Union and Japan near Nomonhan. Designed for two or more players, it takes two to four hours to play and simulates the decisive Soviet offensive led by General Zhukov.

Players:
1–2
Time:
180–360 min
Min. Age:
12
Oasis

Oasis

boardgame

As the head of a Mongolian family, you strive for power in the steppe. Use resources wisely to control fertile land, raise horses, build temples, utilize camels, and dominate oases to become the Noble of the Oasis.

Players:
3–5
Time:
60 min
Min. Age:
10
Altai

Altai

boardgame

In the board game Altai, you lead a nomadic tribe through vast landscapes as eagle hunters. Over 17 rounds, you explore terrains, play movement cards, and manage water supplies at fountains. Utilize power animals like the moose, wolf, or bear and mysterious power places. The player with the highest reputation wins. The game includes beginner rules, a solo mode, three modules, and a campaign.

Players:
1–4
Time:
30–120 min
Min. Age:
10
Battle for Kojima

Battle for Kojima

boardgame

Players:
2–5
Time:
70–90 min
Min. Age:
16
GOBi: Destination Desert

GOBi: Destination Desert

boardgame

Gobi is a fast card game for families combining memory and bluffing. Players collect camels carrying various goods into caravans. The first to own three caravans of the same color wins. An advanced tactical mode with special cards adds deeper strategic gameplay for everyone.

Players:
2–6
Time:
30 min
Min. Age:
8
Age of Battles: Kulikovo's Battle

Age of Battles: Kulikovo's Battle

boardgame

This strategy game from the Zvezda Minis series depicts the 14th-century Battle of Kulikovo between Russian knights and the Mongol Golden Horde. It features detailed plastic miniatures and stand-up terrain for tactical skirmishes.

Players:
2–6
Time:
–
Min. Age:
12
New World Order Battles: Kiev & Ulan Bator

New World Order Battles: Kiev & Ulan Bator

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Khalkhin-Gol

Khalkhin-Gol

boardgame

This battalion-level tactical game covers the 1939 Soviet-Japanese border conflict at Khalkhin-Gol. Released in June 1973 as part of Conflict Magazine's Pouch series, it features a single map and approximately 100 counters across 12 turns.

Players:
2
Time:
120 min
Min. Age:
12
Worldbreakers: The Indigo Sisterhood

Worldbreakers: The Indigo Sisterhood

boardgameexpansion

Players:
1–2
Time:
30–45 min
Min. Age:
14
The Dragon and The Bear

The Dragon and The Bear

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Khagan

Khagan

boardgame

Players:
2–4
Time:
60 min
Min. Age:
12
Mongolian Goat Rodeo

Mongolian Goat Rodeo

boardgame

In Mongolian Goat Rodeo, players move riders using dice rolls to transport a goat across the board. They tussle for possession by telling creative stories judged by others. The goal is to score the most victory points through the rodeo and subsequent bragging rights.

Players:
2–8
Time:
60 min
Min. Age:
13
Blue Mongolia

Blue Mongolia

boardgame

Players:
2–5
Time:
–
Min. Age:
0
Chinggis Khan: almidras Allah (the flail of God)

Chinggis Khan: almidras Allah (the flail of God)

boardgame

Chinggis Khan: almidras Allah is a solitaire board game covering the Mongol campaigns against the Khwarizmians in 1220 and 1221. It includes one A4 map, thirty counters, and a four-page rulebook with an article.

Players:
1
Time:
90 min
Min. Age:
12
Mongolia (fan expansion for Age of Steam)

Mongolia (fan expansion for Age of Steam)

boardgameexpansion

Players:
2
Time:
90 min
Min. Age:
0
Age of Steam Expansion: France 2078 / Mongolia

Age of Steam Expansion: France 2078 / Mongolia

boardgameexpansion

Players:
4–5
Time:
–
Min. Age:
0
Memoir '44: The Battles of Khalkhin-Gol

Memoir '44: The Battles of Khalkhin-Gol

boardgameexpansion

Players:
2–8
Time:
30–90 min
Min. Age:
8
Temujin's Battles

Temujin's Battles

boardgame

"Temujin's Battles" is a tactical-level board game designed by Works-Zero featuring three distinct scenarios. The game includes three different A3-sized maps and 116 counters, offering engaging tactical gameplay set in a historical context.

Players:
2
Time:
–
Min. Age:
0
Tamburlaine the Great: The Battle of Angorra, 1402

Tamburlaine the Great: The Battle of Angorra, 1402

boardgame

Tamburlaine the Great is a tactical simulation of the 1402 Battle of Angora. Sultan Bayazid I faces Tamburlaine's Tatar hordes. The game features various unit types and was also published as part of a historical quadrigame series.

Players:
2
Time:
–
Min. Age:
12