Shogi
boardgame
Shogi is a Japanese chess variant played on a 9x9 board. Most pieces promote upon reaching the enemy camp. Crucially, captured pieces can be dropped back onto the board as reinforcements. Draws are very rare due to fast, tactical endgames.
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 8
Masco
boardgame
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 0
Legrand
boardgame
Two players place twenty differently shaped tiles on a 14x14 board featuring forbidden areas. Adjacent triangles form towers used for attacks and defense. The first player to successfully lay down all twenty of their tiles wins the game.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 0
Tricolor
boardgame
Tricolor is an abstract strategy game for two to three players, invented by Maurice Kraitchik in 1930. Players place stackable checkers on a hexagonal board where colors dictate strength. The objective is to eliminate all opposing checkers from the board.
- Players:
- 2–3
- Time:
- 30 min
- Min. Age:
- 0
Typisch DU
boardgame
- Players:
- 2–6
- Time:
- 60 min
- Min. Age:
- 16
Caramba
boardgame
Caramba is a two-player racing game where participants guide runners to the finish while using hunters to stop opponents. Players secretly choose a favorite runner. The game ends when a favorite is captured or reaches the end goal.
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 0
Criss Cross
boardgame
Criss Cross is a cross-board game where players use five pieces per arm to move a ball into opposing goals via dice rolls. The first player to successfully score six evenly distributed goals wins the match.
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 0
Pathfinder
boardgame
Sniff is a two-player deduction game reminiscent of maze battleships. Players first build a hidden maze with a secret figure on their boards. During the main phase, they take turns blindly navigating the opponent's maze, mapping its walls on duplicate boards step by step until one player locates the target and wins.
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 8
Trade
boardgame
Players raise capital by selling shares, buy raw materials, and process them into goods for sale. Prices are determined by supply and demand. The first to reach an agreed total amount of capital wins this economic board game.
- Players:
- 2–4
- Time:
- 120 min
- Min. Age:
- 0
Xerxes
boardgame
Xerxes is a two-player strategy game reminiscent of Chinese Checkers, featuring tactical jumping and the removal of captured enemy units. The goal is to occupy the opponent's camp. The board's reverse side features an alternative game.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Revanche
boardgame
- Players:
- 2
- Time:
- 20 min
- Min. Age:
- 0
Laska
boardgame
Designed in 1911 by Emanuel Lasker, Laska resembles Checkers played on a 7x7 board. Captured pieces remain in play and can be freed. Promoted officers move diagonally in all directions. The game ends when a player cannot move or has no pieces left.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 0
Dual
boardgame
In this abstract strategy game, two players try to jump their three pieces onto three spaces of the same color and value before their opponent does. The first player to reach a total of twelve points wins the game.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 0
Pagode
boardgame
A tactical placement game on a 9x9 grid featuring player, opponent, and neutral colors. Players form patterns with pieces to score points, earning more for matching colors and larger enclosed areas. Opponents can also be forced into negative scoring patterns through strategic moves.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 0