Analog Games Analog Games

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History: French and Indian War

Dominion of the Claymore, Tomahawk and Talwar

Dominion of the Claymore, Tomahawk and Talwar

boardgame

Players:
1
Time:
10 min
Min. Age:
12
Mohawk

Mohawk

boardgame

"Mohawk" is a French and Indian War wargame featuring a mounted color map, 176 counters, and tactical inset maps. Strategic gameplay revolves around troop movement, militia mustering, supply lines, fort construction, and native diplomacy to achieve regional conquest.

Players:
2
Time:
240 min
Min. Age:
14
La Petite Guerre: Skirmishing on the Frontiers of Empire – The Great War for Empire in America

La Petite Guerre: Skirmishing on the Frontiers of Empire – The Great War for Empire in America

boardgame

Players:
2
Time:
60 min
Min. Age:
12
This Very Ground: Skirmish Wargaming in the French & Indian War

This Very Ground: Skirmish Wargaming in the French & Indian War

boardgame

This Very Ground is a miniature wargaming system designed to recreate small unit skirmish combat during the French and Indian War. It is primarily built for 28mm miniatures, but can be easily adapted to virtually any other scale.

Players:
2
Time:
–
Min. Age:
12
Patriots & Loyalists:  Rules for the American Revolution

Patriots & Loyalists: Rules for the American Revolution

boardgame

Players:
2–8
Time:
240 min
Min. Age:
0
Too Few To Fight, Too Many To Die

Too Few To Fight, Too Many To Die

boardgame

Players:
2
Time:
–
Min. Age:
0
The Sword in the Forest

The Sword in the Forest

boardgameexpansion

The Sword in the Forest is a French and Indian War expansion for The Sword and the Flame. Played with 25 or 28 mm miniatures, this skirmish wargame utilizes a card-driven initiative system to regulate alternating unit movement and shooting phases.

Players:
2
Time:
120 min
Min. Age:
12
Wargames Rules for the Mid 18th Century

Wargames Rules for the Mid 18th Century

boardgame

Players:
2
Time:
–
Min. Age:
0
Warfare in the Age of Reason

Warfare in the Age of Reason

boardgame

This board game offers easy-to-learn rules for 18th-century warfare from Marlborough to Washington. It includes tactical, campaign, and siege modules, alongside numerous army lists and historical maps.

Players:
2–7
Time:
180 min
Min. Age:
12
1758 Fort Carillon: Abercromby's Fumble at Ticonderoga

1758 Fort Carillon: Abercromby's Fumble at Ticonderoga

boardgame

Players:
2
Time:
–
Min. Age:
14
The Siege of Louisbourg 1745 & 1758

The Siege of Louisbourg 1745 & 1758

boardgame

Players:
2
Time:
–
Min. Age:
0
Rebels and Patriots: Wargaming Rules for North America

Rebels and Patriots: Wargaming Rules for North America

boardgame

Players:
2
Time:
–
Min. Age:
0
Horse & Musket: Annual #1

Horse & Musket: Annual #1

boardgameexpansion

Players:
1–2
Time:
30–60 min
Min. Age:
12
Muskets & Tomahawks: Skirmishes in North America during the 18th century

Muskets & Tomahawks: Skirmishes in North America during the 18th century

boardgame

Players:
2–4
Time:
45 min
Min. Age:
0
Rules for the Mid-Eighteenth Century

Rules for the Mid-Eighteenth Century

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Piquet: Cartouche

Piquet: Cartouche

boardgameexpansion

Cartouche is an 18th-century supplement for the Piquet miniatures wargaming rules. It covers historical conflicts such as the Wars of Marlborough, the Seven Years' War, and the American Revolutionary War in detail.

Players:
2–6
Time:
90 min
Min. Age:
12
Black Powder Battles

Black Powder Battles

boardgame

Miniature wargame rules for the black powder era, covering the French and Indian War, American War of Independence, and Napoleonic Wars. These are skirmish-level rules based on the 2 Hour Wargames Chain Reaction 2.0 system.

Players:
0
Time:
120 min
Min. Age:
12
Hold the Line: French and Indian War Expansion Set

Hold the Line: French and Indian War Expansion Set

boardgameexpansion

Players:
1–2
Time:
60 min
Min. Age:
10
Muskets & Tomahawks: Redcoats & Tomahawks

Muskets & Tomahawks: Redcoats & Tomahawks

boardgameexpansion

Players:
2–6
Time:
–
Min. Age:
12
Quelques Arpents de Neige: The Seven Years War in North America

Quelques Arpents de Neige: The Seven Years War in North America

boardgame

Quelques Arpents de Neige is a two-player wargame depicting the conflict between the French and British Empires in North America. Players utilize native allies, command troops on hex maps, and manage structured monthly turns covering naval, supply, and combat phases.

Players:
2
Time:
–
Min. Age:
12
Whigs & Scalps

Whigs & Scalps

boardgame

Whigs & Scalps is a two-player strategic conflict simulation of the French and Indian War from 1755 to 1760. The map spans North America from the Gulf of Mexico to Québec, focusing on historical campaigns and the eventual British conquest.

Players:
2
Time:
–
Min. Age:
0
French & Indian War: Solitaire

French & Indian War: Solitaire

boardgame

Players:
1
Time:
30 min
Min. Age:
14
American War of Independence Rules

American War of Independence Rules

boardgame

Players:
2–4
Time:
120 min
Min. Age:
0
La Petite Guerre: 17th-19th Century Skirmish Wargames Rules

La Petite Guerre: 17th-19th Century Skirmish Wargames Rules

boardgame

Players:
2
Time:
–
Min. Age:
12