China and the World Dance: Skirmish Rules for Boxer Rebellion
boardgame
China and the World Dance features rules for the Boxer Rebellion. Players command Allied forces against relentless Boxer attacks. Using card and dice mechanics, the game emphasizes tactical command, personal glory, and period flavor, delivering engaging and suspenseful multiplayer wargaming sessions.
- Players:
- 2–12
- Time:
- –
- Min. Age:
- 0
BelloLudi Rifles: Skirmish Game 1860-1914
boardgame
- Players:
- 2–40
- Time:
- 120–180 min
- Min. Age:
- 0
Fields of Honor
boardgame
Fields of Honor is a miniatures rulebook for 19th-century warfare from 1843 to 1902. The 120-page book includes army lists, weapon data for 21 conflicts, five historical scenarios, and covers five different unit scales.
- Players:
- 2–10
- Time:
- –
- Min. Age:
- 12
Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition
boardgameexpansion
Din of Battle is an expansion for Piquet. The wargame focuses on the 19th-century conflicts between European colonial powers and indigenous peoples. It highlights the bravery and historical clashes of this era in remote lands.
- Players:
- 2–6
- Time:
- 90 min
- Min. Age:
- 12
Siege at Peking
boardgame
Siege at Peking is a two-player wargame from The Wargamer Magazine No. 21. It simulates the 55-day defense of the allied legation in Peking during 1900 against Boxer and Imperial Chinese forces without relief.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Arc of Fire: Squad to Company-Level Infantry and Armor Battles from 1900 to 2000
boardgame
Arc of Fire is a modern miniatures skirmish game covering conflicts from WWI to Vietnam. It emphasizes leadership, training, and motivation over minute technical specs to deliver fast, engaging battles from squad to company level.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Pe Tang 1900
boardgame
- Players:
- 1
- Time:
- 15–60 min
- Min. Age:
- 12
The Sword and the Flame: The Sun Never Sets
boardgameexpansion
- Players:
- 5–10
- Time:
- –
- Min. Age:
- 0
Boxer Rebellion
boardgame
- Players:
- 1–4
- Time:
- 60 min
- Min. Age:
- 0
55 Days at Peking Game
boardgame
- Players:
- 2
- Time:
- 90 min
- Min. Age:
- 14
Peking: 55 Days Of Fury
boardgame
- Players:
- 1–2
- Time:
- 60–90 min
- Min. Age:
- 14
Colonial Campaigns: Boxer Rebellion
boardgameexpansion
- Players:
- 2–4
- Time:
- 120 min
- Min. Age:
- 10
Soldier of the Queen
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
The Natives Are Restless Tonight: A Set of Tabletop Miniatures Rules for Recreating Colonial Sieges
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
The Men Who Would Be Kings: Colonial Wargaming Rules
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Pe Tang 1900
boardgame
- Players:
- 1
- Time:
- 15–60 min
- Min. Age:
- 12
Keep Up The Fire!: The Boxer Rebellion
boardgame
- Players:
- 1
- Time:
- 50 min
- Min. Age:
- 13
L'été des Boxers
boardgame
"L’été des Boxers" is a solo board game recreating the 1900 siege of the Legations in Beijing during the Boxer Rebellion. The player commands the defending soldiers against Boxer hordes controlled by a card-driven system. The objective is to survive until the relief column arrives. Utilizing a 54-card deck to represent days and assaults, a typical game lasts about 3 to 4 hours.
- Players:
- 1
- Time:
- 180–240 min
- Min. Age:
- 0
The Memories of Old Map
boardgame
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0
Rampant Colonialism!
boardgame
Rampant Colonialism! is a fast-paced tabletop wargame for historical and fictional late 19th and early 20th-century conflicts. It supports multiple figure scales, uses ten-sided dice, and covers engagements from the French and Indian Wars through World War I.
- Players:
- 2–8
- Time:
- –
- Min. Age:
- 12
Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt
boardgameexpansion
- Players:
- 2–6
- Time:
- 180 min
- Min. Age:
- 0
PEKIN 1900
boardgame
- Players:
- 1–2
- Time:
- 30 min
- Min. Age:
- 0