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History: Boxer Rebellion

China and the World Dance: Skirmish Rules for Boxer Rebellion

China and the World Dance: Skirmish Rules for Boxer Rebellion

boardgame

China and the World Dance features rules for the Boxer Rebellion. Players command Allied forces against relentless Boxer attacks. Using card and dice mechanics, the game emphasizes tactical command, personal glory, and period flavor, delivering engaging and suspenseful multiplayer wargaming sessions.

Players:
2–12
Time:
–
Min. Age:
0
BelloLudi Rifles: Skirmish Game 1860-1914

BelloLudi Rifles: Skirmish Game 1860-1914

boardgame

Players:
2–40
Time:
120–180 min
Min. Age:
0
Fields of Honor

Fields of Honor

boardgame

Fields of Honor is a miniatures rulebook for 19th-century warfare from 1843 to 1902. The 120-page book includes army lists, weapon data for 21 conflicts, five historical scenarios, and covers five different unit scales.

Players:
2–10
Time:
–
Min. Age:
12
Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition

Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition

boardgameexpansion

Din of Battle is an expansion for Piquet. The wargame focuses on the 19th-century conflicts between European colonial powers and indigenous peoples. It highlights the bravery and historical clashes of this era in remote lands.

Players:
2–6
Time:
90 min
Min. Age:
12
Siege at Peking

Siege at Peking

boardgame

Siege at Peking is a two-player wargame from The Wargamer Magazine No. 21. It simulates the 55-day defense of the allied legation in Peking during 1900 against Boxer and Imperial Chinese forces without relief.

Players:
2
Time:
120 min
Min. Age:
12
Arc of Fire: Squad to Company-Level Infantry and Armor Battles from 1900 to 2000

Arc of Fire: Squad to Company-Level Infantry and Armor Battles from 1900 to 2000

boardgame

Arc of Fire is a modern miniatures skirmish game covering conflicts from WWI to Vietnam. It emphasizes leadership, training, and motivation over minute technical specs to deliver fast, engaging battles from squad to company level.

Players:
2
Time:
180 min
Min. Age:
12
Pe Tang 1900

Pe Tang 1900

boardgame

Players:
1
Time:
15–60 min
Min. Age:
12
The Sword and the Flame: The Sun Never Sets

The Sword and the Flame: The Sun Never Sets

boardgameexpansion

Players:
5–10
Time:
–
Min. Age:
0
Boxer Rebellion

Boxer Rebellion

boardgame

Players:
1–4
Time:
60 min
Min. Age:
0
55 Days at Peking Game

55 Days at Peking Game

boardgame

Players:
2
Time:
90 min
Min. Age:
14
Peking: 55 Days Of Fury

Peking: 55 Days Of Fury

boardgame

Players:
1–2
Time:
60–90 min
Min. Age:
14
Colonial Campaigns: Boxer Rebellion

Colonial Campaigns: Boxer Rebellion

boardgameexpansion

Players:
2–4
Time:
120 min
Min. Age:
10
Soldier of the Queen

Soldier of the Queen

boardgame

Players:
2
Time:
–
Min. Age:
0
The Natives Are Restless Tonight: A Set of Tabletop Miniatures Rules for Recreating Colonial Sieges

The Natives Are Restless Tonight: A Set of Tabletop Miniatures Rules for Recreating Colonial Sieges

boardgame

Players:
2
Time:
–
Min. Age:
12
The Men Who Would Be Kings: Colonial Wargaming Rules

The Men Who Would Be Kings: Colonial Wargaming Rules

boardgame

Players:
2
Time:
–
Min. Age:
12
Pe Tang 1900

Pe Tang 1900

boardgame

Players:
1
Time:
15–60 min
Min. Age:
12
Keep Up The Fire!: The Boxer Rebellion

Keep Up The Fire!: The Boxer Rebellion

boardgame

Players:
1
Time:
50 min
Min. Age:
13
L'été des Boxers

L'été des Boxers

boardgame

"L’été des Boxers" is a solo board game recreating the 1900 siege of the Legations in Beijing during the Boxer Rebellion. The player commands the defending soldiers against Boxer hordes controlled by a card-driven system. The objective is to survive until the relief column arrives. Utilizing a 54-card deck to represent days and assaults, a typical game lasts about 3 to 4 hours.

Players:
1
Time:
180–240 min
Min. Age:
0
The Memories of Old Map

The Memories of Old Map

boardgame

Players:
1–2
Time:
–
Min. Age:
0
Rampant Colonialism!

Rampant Colonialism!

boardgame

Rampant Colonialism! is a fast-paced tabletop wargame for historical and fictional late 19th and early 20th-century conflicts. It supports multiple figure scales, uses ten-sided dice, and covers engagements from the French and Indian Wars through World War I.

Players:
2–8
Time:
–
Min. Age:
12
Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt

Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt

boardgameexpansion

Players:
2–6
Time:
180 min
Min. Age:
0
PEKIN 1900

PEKIN 1900

boardgame

Players:
1–2
Time:
30 min
Min. Age:
0