Battlegroup 2009 for The War In Angola
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 12
AK47 Republic
boardgame
Rules for 15mm Cold War conflicts. Players create custom third-world nations, recruit irregular troops, and resolve skirmishes. The straightforward game system emphasizes roleplaying as faction leaders and warlords.
- Players:
- 2–6
- Time:
- 120 min
- Min. Age:
- 12
Border War: Angola Raiders
boardgame
- Players:
- 1
- Time:
- 60 min
- Min. Age:
- 0
The Laager
boardgameexpansion
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Arc of Fire: Squad to Company-Level Infantry and Armor Battles from 1900 to 2000
boardgame
Arc of Fire is a modern miniatures skirmish game covering conflicts from WWI to Vietnam. It emphasizes leadership, training, and motivation over minute technical specs to deliver fast, engaging battles from squad to company level.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
UMS: African Armies
boardgameexpansion
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 0
Bush Wars: Africa 1967-2010
boardgameexpansion
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 14
Modern Africa: Rules for modern skirmish battles on the dark continent
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Angola
boardgame
"Angola" is a wargame covering the Angolan Civil War from 1975 to 1976. The gameplay focuses predominantly on conventional military operations while largely omitting political aspects of the conflict.
- Players:
- 2–3
- Time:
- 240–300 min
- Min. Age:
- 0
Hell in Microcosm
boardgame
Experience "Hell in Microcosm", a versatile tabletop ruleset for 6mm and 2mm figures where battalions form the main manoeuvre unit. The 2nd edition covers historical conflicts from WWI to Vietnam and now introduces sci-fi elements like mechs and planetary invasions. It also includes rules for map-based warfare.
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 12
Angola
boardgame
Angola is a multiplayer board game depicting the civil war from 1975 to 1976. Players control US- and Soviet-backed factions. A secret unit activation system and an innovative victory point mechanic create high tactical tension.
- Players:
- 2–4
- Time:
- 480 min
- Min. Age:
- 0
Angola: Cold War Struggle in Africa
boardgame
- Players:
- 1–2
- Time:
- 360 min
- Min. Age:
- 0
B'Maso!: The Winds of Change – Wars in Africa
boardgameexpansion
- Players:
- 2–8
- Time:
- 120 min
- Min. Age:
- 12
Test of Arms
boardgame
Test of Arms is a tactical wargame from GDW's First Battle series covering post-WWII conflicts worldwide. It features 29 scenarios, geomorphic maps, units at squad and vehicle scale, and covers numerous historical engagements.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Cold War Battles: Budapest '56 & Angola '87
boardgame
Cold War Battles is a wargame system covering actual and hypothetical Cold War conflicts. Issue #235 features Budapest 1956 and Blitzkrieg Angola 1987. The system has low complexity, utilizing 280 counters, with a playing time of about three hours.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+
boardgame
Cold War Commander is a tabletop wargame for battles from the First Indo-China War to the present. Players command forces from company to division level in 2 to 3 hours. The 140-page rulebook supports miniature scales from 2mm to 28mm without requiring any re-basing.
- Players:
- 2
- Time:
- 150 min
- Min. Age:
- 12
Angola 1987-1988
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0