Combat Team Command: Wargame Rules for Cold War and Modern Combined Arms Combat
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Gulf Strike: 2nd Edition Scenario Update
boardgameexpansion
- Players:
- 2
- Time:
- 360 min
- Min. Age:
- 12
Operation Desert Storm
boardgame
Operation Desert Storm is a wargame by Tenkafubu depicting the war between the Coalition and Iraq. The game features four scenarios covering the entire conflict from start to finish and possesses a medium level of complexity.
- Players:
- 1–4
- Time:
- 480 min
- Min. Age:
- 12
Gulf Strike
boardgame
Gulf Strike is a modern military simulation of land, air, and naval warfare in the Middle East. Featuring seven scenarios covering the Gulf Wars and regional crises from 1983 onward, it includes comprehensive orders of battle for numerous nations to simulate complex conflicts.
- Players:
- 2
- Time:
- 360 min
- Min. Age:
- 12
Scudbusters II: Return to Iraq
boardgame
Scudbusters II: Return to Iraq is a modern special forces wargame combining realism and playability. Players control allied units in challenging missions while facing unpredictable enemy forces managed through reaction tables based on historical conflicts.
- Players:
- 1–2
- Time:
- 45–180 min
- Min. Age:
- 12
Missile Threat
boardgame
- Players:
- 1–4
- Time:
- 90–180 min
- Min. Age:
- 16
Modern Land Battles: Target Acquired
boardgame
- Players:
- 2–6
- Time:
- 60 min
- Min. Age:
- 10
Desert Sabre: the Operation Desert Storm Ground Campaign
boardgame
- Players:
- 1–3
- Time:
- 10–20 min
- Min. Age:
- 11
Shipwreck: Scenario 03 – the Bubiyan Turkey-Shoot
boardgameexpansion
- Players:
- 1–10
- Time:
- 60 min
- Min. Age:
- 10
Desert Storm: The Mother of All Battles
boardgame
Desert Storm is a one- or two-player operational simulation of the Gulf War focusing on the Coalition ground offensive to liberate Kuwait. It includes a hex map, counters, and rules covering basic, advanced, and solitaire play modes.
- Players:
- 1–2
- Time:
- 180 min
- Min. Age:
- 13
F.E.B.A.+: Forward Edge of the Battle Area – Skirmish to Company Level Rules for Modern Land Wargaming (1970 to Present Date)
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+
boardgame
Cold War Commander is a tabletop wargame for battles from the First Indo-China War to the present. Players command forces from company to division level in 2 to 3 hours. The 140-page rulebook supports miniature scales from 2mm to 28mm without requiring any re-basing.
- Players:
- 2
- Time:
- 150 min
- Min. Age:
- 12
Gulf Wars
boardgame
Gulf Wars is a 1991 Japanese board game by Sho Kikaku. Up to five players simulate political conflicts in the Middle East. Participants command nations like Iran or Iraq, competing against each other to become the ultimate leader of the Arabs.
- Players:
- 2–5
- Time:
- 360 min
- Min. Age:
- 12
A Line in the Sand
boardgame
This wargame details the early 1990s Persian Gulf War using mechanics similar to Red Storm Rising. It features a basic military-focused mode for fewer than five players utilizing land, sea, and air units. However, the core experience is a six-player diplomatic game. Political maneuvering, secret messaging via a diplomatic pouch, dynamic tracking markers like War Fever, and hidden war aims make political considerations just as vital as pure military might.
- Players:
- 2–6
- Time:
- 60–180 min
- Min. Age:
- 10
BelloLudi: Kalashnikov – Skirmish Game 1970-20XX
boardgame
- Players:
- 1–10
- Time:
- –
- Min. Age:
- 12
Arabian Nightmare: The Kuwait War
boardgame
Arabian Nightmare: The Kuwait War was published in Strategy & Tactics #139 as a simulation of the Gulf conflict. This medium-high complexity hex-and-counter wargame for experienced players features political and military rules with seven scenarios.
- Players:
- 2–3
- Time:
- 360 min
- Min. Age:
- 12
Iraqi Freedom: Thirty Days to Baghdad
boardgame
- Players:
- 2–3
- Time:
- 120–240 min
- Min. Age:
- 12
The War Room: The Persian Gulf Conflict
boardgame
A strategic board game set in the Middle East featuring four factions divided into two teams. Players command equal military forces, utilize action cards, and resolve combat with standard dice mechanics under timed turns.
- Players:
- 2–4
- Time:
- 90 min
- Min. Age:
- 12
Hornet Leader: Strike Fighter Operations
boardgame
Hornet Leader is a solitaire board game where you command a U.S. Navy F/A-18 Hornet squadron. Plan and execute naval strikes, air defenses, and ground attacks against 26 different target types from aircraft carriers.
- Players:
- 1–2
- Time:
- 15–300 min
- Min. Age:
- 12
Phase Line Smash
boardgame
Phase Line Smash is a realistic Gulf War solitaire game featuring programmed Iraqi actions. Players must manage supply lines and minimize casualties to match historical success. Optional rules allow for cooperative multiplayer sessions.
- Players:
- 1
- Time:
- 90 min
- Min. Age:
- 12
CENTCOM: Persian Gulf War 2001-2003
boardgame
- Players:
- 1
- Time:
- –
- Min. Age:
- 0
Fitna: The Global War in the Middle East
boardgame
- Players:
- 2–6
- Time:
- 90–240 min
- Min. Age:
- 14
En Pointe Toujours!: Blindés français au combat 1987-2008
boardgameexpansion
- Players:
- 2
- Time:
- 90 min
- Min. Age:
- 12
Desert Storm Solitaire
boardgame
- Players:
- 1
- Time:
- –
- Min. Age:
- 0