Star Trader
boardgame
Ares Magazine #12 features Star Trader, a strategy game. Up to six players command starship fleets in the 24th century, engaging in interstellar economic competition and striving to maximize profits at the expense of their opponents.
- Players:
- 2–6
- Time:
- 180 min
- Min. Age:
- 12
Ceres: Operation Stolen Base
boardgame
- Players:
- 1
- Time:
- 60 min
- Min. Age:
- 0
Where Humans Don't Belong
boardgame
- Players:
- 1–2
- Time:
- 45–90 min
- Min. Age:
- 15
Eclipse: New Dawn for the Galaxy
boardgame
- Players:
- 2–6
- Time:
- 60–180 min
- Min. Age:
- 14
Twilight Imperium: Fourth Edition
boardgame
- Players:
- 3–6
- Time:
- 240–480 min
- Min. Age:
- 14
Fifth Frontier War
boardgame
A classic hex-and-counter wargame set in the Spinward Marches of the Traveller RPG universe. Designed as a campaign aid yet fully playable on its own. Units move simultaneously, followed by combat resolution. Each turn represents one week.
- Players:
- 2–4
- Time:
- 240–360 min
- Min. Age:
- 12
High Frontier (Third Edition)
boardgame
- Players:
- 1–5
- Time:
- 120–240 min
- Min. Age:
- 14
Star Trek: The Adventure Game
boardgame
In Star Trek: The Adventure Game, the Federation and the Klingon Empire vie for prestige and new worlds. Due to the Organian Treaty, war is forbidden, so players dispatch starships to expand their influence through diplomacy or force.
- Players:
- 1–2
- Time:
- 120 min
- Min. Age:
- 10
Godsfire
boardgame
Godsfire is a space conquest game featuring politics and production rules. Three-dimensional movement uses multiple levels per hex. Published by Metagaming and Task Force Games, it accommodates up to 15 players.
- Players:
- 2–15
- Time:
- 300 min
- Min. Age:
- 12
The War of the Worlds II
boardgame
The War of the Worlds II strategy game places two to three players into an era of interplanetary conflict. As commanders of rival invasion fleets, they battle for resources across the star system of Altair.
- Players:
- 2–3
- Time:
- 120 min
- Min. Age:
- 12
The StarComm Wars
boardgame
- Players:
- 2–5
- Time:
- –
- Min. Age:
- 0
Starship Captains
boardgame
- Players:
- 1–4
- Time:
- 25–100 min
- Min. Age:
- 12
Colonisator: The Twelve Planets' War
boardgame
A two-player sci-fi war game about planet colonization. Both sides use identical forces, but must strategically choose units to produce each turn. Unarmed transport ships enable colonization, while fighters, cruisers, and mobile bases handle combat operations.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 15
Starfall
boardgame
Starfall is a strategic wargame of stellar exploration and conquest. Players build ships, explore galaxies, colonize worlds, and utilize hidden movement mechanics. Tech research is essential. It offers tactical depth while remaining more accessible than comparable titles.
- Players:
- 1–4
- Time:
- 180 min
- Min. Age:
- 12
High Frontier 4 All
boardgame
- Players:
- 1–5
- Time:
- 30–240 min
- Min. Age:
- 14
Battle for the Galaxy: Zylatron
boardgame
In the Zylatron galaxy of the year 5000, supremacy is decided on a board. As tactical planners, players move pieces across five planets to capture the enemy headquarters or eliminate all rival warriors from the game.
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 10
Amoeba Wars
boardgame
In Amoeba Wars, remnants of a fallen civilization return to their amoeba-infested home sector. On a hexagonal grid, players command fleets to conquer solar systems, fight infestations, and retake the ancient capital of Saestor at the center of the board.
- Players:
- 2–6
- Time:
- 150 min
- Min. Age:
- 12
Merchant of Venus
boardgame
In Merchant of Venus, players become space traders exploring a fixed map to discover alien worlds, trade commodities, upgrade ships, and build infrastructure. The first player to accumulate sufficient total wealth through cash and assets wins.
- Players:
- 1–6
- Time:
- 180 min
- Min. Age:
- 12
StarForce 'Alpha Centauri': Interstellar Conflict in the 25th Century
boardgame
StarForce simulates a future where ships use telekinesis for space travel. Players simultaneously maneuver ships and stations across 3D hex grids, engaging in hidden movement and tactical combat to achieve scenario objectives over several turns.
- Players:
- 1–3
- Time:
- 240 min
- Min. Age:
- 12
Twilight Imperium: Third Edition
boardgame
Twilight Imperium Third Edition is an epic empire-building game of interstellar conflict, trade, and power struggles. Players lead galactic civilizations to seize the imperial throne via diplomacy, warfare, and tech.
- Players:
- 3–6
- Time:
- 180–240 min
- Min. Age:
- 14
Interstellar Wars
boardgame
Interstellar Wars is a sci-fi wargame depicting a conflict between two empires fighting for star systems. It features a tactical combat system, three progressive scenarios, and easy-to-learn rules with play examples, making it ideal for beginners.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Throneworld
boardgame
Players expand inward from their home world across increasingly difficult systems, utilizing eleven unit types and four technologies to build fleets and conquer worlds. The first player to control a required number of systems for a full turn wins the game.
- Players:
- 2–6
- Time:
- 180–360 min
- Min. Age:
- 0
The Expanse Boardgame: Doors and Corners
boardgameexpansion
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 14
Freedom in the Galaxy: The Star Rebellions, 5764 AD
boardgame
Freedom in the Galaxy is a strategic space wargame inspired by Star Wars. One player leads rebels sparking planetary insurrections, while the other commands the powerful Galactic Empire, garrisoning worlds to crush rebellion and maintain loyalty.
- Players:
- 2
- Time:
- 60–1200 min
- Min. Age:
- 12