Analog Games Analog Games

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Components: Map (Interplanetary or Interstellar scale)

Star Trader

Star Trader

boardgame

Ares Magazine #12 features Star Trader, a strategy game. Up to six players command starship fleets in the 24th century, engaging in interstellar economic competition and striving to maximize profits at the expense of their opponents.

Players:
2–6
Time:
180 min
Min. Age:
12
Ceres: Operation Stolen Base

Ceres: Operation Stolen Base

boardgame

Players:
1
Time:
60 min
Min. Age:
0
Where Humans Don't Belong

Where Humans Don't Belong

boardgame

Players:
1–2
Time:
45–90 min
Min. Age:
15
Eclipse: New Dawn for the Galaxy

Eclipse: New Dawn for the Galaxy

boardgame

Players:
2–6
Time:
60–180 min
Min. Age:
14
Twilight Imperium: Fourth Edition

Twilight Imperium: Fourth Edition

boardgame

Players:
3–6
Time:
240–480 min
Min. Age:
14
Fifth Frontier War

Fifth Frontier War

boardgame

A classic hex-and-counter wargame set in the Spinward Marches of the Traveller RPG universe. Designed as a campaign aid yet fully playable on its own. Units move simultaneously, followed by combat resolution. Each turn represents one week.

Players:
2–4
Time:
240–360 min
Min. Age:
12
High Frontier (Third Edition)

High Frontier (Third Edition)

boardgame

Players:
1–5
Time:
120–240 min
Min. Age:
14
Star Trek: The Adventure Game

Star Trek: The Adventure Game

boardgame

In Star Trek: The Adventure Game, the Federation and the Klingon Empire vie for prestige and new worlds. Due to the Organian Treaty, war is forbidden, so players dispatch starships to expand their influence through diplomacy or force.

Players:
1–2
Time:
120 min
Min. Age:
10
Godsfire

Godsfire

boardgame

Godsfire is a space conquest game featuring politics and production rules. Three-dimensional movement uses multiple levels per hex. Published by Metagaming and Task Force Games, it accommodates up to 15 players.

Players:
2–15
Time:
300 min
Min. Age:
12
The War of the Worlds II

The War of the Worlds II

boardgame

The War of the Worlds II strategy game places two to three players into an era of interplanetary conflict. As commanders of rival invasion fleets, they battle for resources across the star system of Altair.

Players:
2–3
Time:
120 min
Min. Age:
12
The StarComm Wars

The StarComm Wars

boardgame

Players:
2–5
Time:
–
Min. Age:
0
Starship Captains

Starship Captains

boardgame

Players:
1–4
Time:
25–100 min
Min. Age:
12
Colonisator: The Twelve Planets' War

Colonisator: The Twelve Planets' War

boardgame

A two-player sci-fi war game about planet colonization. Both sides use identical forces, but must strategically choose units to produce each turn. Unarmed transport ships enable colonization, while fighters, cruisers, and mobile bases handle combat operations.

Players:
2
Time:
120 min
Min. Age:
15
Starfall

Starfall

boardgame

Starfall is a strategic wargame of stellar exploration and conquest. Players build ships, explore galaxies, colonize worlds, and utilize hidden movement mechanics. Tech research is essential. It offers tactical depth while remaining more accessible than comparable titles.

Players:
1–4
Time:
180 min
Min. Age:
12
High Frontier 4 All

High Frontier 4 All

boardgame

Players:
1–5
Time:
30–240 min
Min. Age:
14
Battle for the Galaxy: Zylatron

Battle for the Galaxy: Zylatron

boardgame

In the Zylatron galaxy of the year 5000, supremacy is decided on a board. As tactical planners, players move pieces across five planets to capture the enemy headquarters or eliminate all rival warriors from the game.

Players:
2–4
Time:
45 min
Min. Age:
10
Amoeba Wars

Amoeba Wars

boardgame

In Amoeba Wars, remnants of a fallen civilization return to their amoeba-infested home sector. On a hexagonal grid, players command fleets to conquer solar systems, fight infestations, and retake the ancient capital of Saestor at the center of the board.

Players:
2–6
Time:
150 min
Min. Age:
12
Merchant of Venus

Merchant of Venus

boardgame

In Merchant of Venus, players become space traders exploring a fixed map to discover alien worlds, trade commodities, upgrade ships, and build infrastructure. The first player to accumulate sufficient total wealth through cash and assets wins.

Players:
1–6
Time:
180 min
Min. Age:
12
StarForce 'Alpha Centauri': Interstellar Conflict in the 25th Century

StarForce 'Alpha Centauri': Interstellar Conflict in the 25th Century

boardgame

StarForce simulates a future where ships use telekinesis for space travel. Players simultaneously maneuver ships and stations across 3D hex grids, engaging in hidden movement and tactical combat to achieve scenario objectives over several turns.

Players:
1–3
Time:
240 min
Min. Age:
12
Twilight Imperium: Third Edition

Twilight Imperium: Third Edition

boardgame

Twilight Imperium Third Edition is an epic empire-building game of interstellar conflict, trade, and power struggles. Players lead galactic civilizations to seize the imperial throne via diplomacy, warfare, and tech.

Players:
3–6
Time:
180–240 min
Min. Age:
14
Interstellar Wars

Interstellar Wars

boardgame

Interstellar Wars is a sci-fi wargame depicting a conflict between two empires fighting for star systems. It features a tactical combat system, three progressive scenarios, and easy-to-learn rules with play examples, making it ideal for beginners.

Players:
2
Time:
180 min
Min. Age:
12
Throneworld

Throneworld

boardgame

Players expand inward from their home world across increasingly difficult systems, utilizing eleven unit types and four technologies to build fleets and conquer worlds. The first player to control a required number of systems for a full turn wins the game.

Players:
2–6
Time:
180–360 min
Min. Age:
0
The Expanse Boardgame: Doors and Corners

The Expanse Boardgame: Doors and Corners

boardgameexpansion

Players:
2–4
Time:
60 min
Min. Age:
14
Freedom in the Galaxy: The Star Rebellions, 5764 AD

Freedom in the Galaxy: The Star Rebellions, 5764 AD

boardgame

Freedom in the Galaxy is a strategic space wargame inspired by Star Wars. One player leads rebels sparking planetary insurrections, while the other commands the powerful Galactic Empire, garrisoning worlds to crush rebellion and maintain loyalty.

Players:
2
Time:
60–1200 min
Min. Age:
12