2nd Path Magic I (5E)
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RPGs have variable players and duration.
Read Magic: The Compilation (PF1)
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RPGs have variable players and duration.
2nd Path Magic III
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RPGs have variable players and duration.
2nd Path Magic II
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RPGs have variable players and duration.
2nd Path Magic II (5E)
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RPGs have variable players and duration.
2nd Path Magic III (5E)
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RPGs have variable players and duration.
Alternative Spells I
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RPGs have variable players and duration.
1st Path Magic 5E
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RPGs have variable players and duration.
Read Magic: The Compilation (5E)
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RPGs have variable players and duration.
Vigor (PF2)
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RPGs have variable players and duration.
Vigor (PF1)
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RPGs have variable players and duration.
Magic of the Stars (PF1)
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RPGs have variable players and duration.
Alternative Spells II
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RPGs have variable players and duration.
2nd Path Magic III
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"2nd Path Magic III" adapts 10 spells from Pathfinder Second Edition for use within the classic Pathfinder Roleplaying Game. Additionally, this expansion booklet includes one exclusive bonus spell for magical adventures.
RPGs have variable players and duration.
5th World Magic II PF2E
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RPGs have variable players and duration.
5th World Magic II
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RPGs have variable players and duration.
5th World Magic I PF2E
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RPGs have variable players and duration.
5th World Magic III (PF2E)
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RPGs have variable players and duration.
Vigor (5E)
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RPGs have variable players and duration.
1st Path Magic PF2E
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RPGs have variable players and duration.
Read Magic: The Compilation (PF2)
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RPGs have variable players and duration.
5th World Magic III
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RPGs have variable players and duration.
Magic of the Stars (5E)
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RPGs have variable players and duration.
5th World Magic I (PF1)
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RPGs have variable players and duration.