Analog Games Analog Games

family

Components: Map (Global Scale)

Wanderlust: Discover the World

Wanderlust: Discover the World

boardgame

Players:
1–5
Time:
40–100 min
Min. Age:
10
Sid Meier's Civilization: The Boardgame

Sid Meier's Civilization: The Boardgame

boardgame

The 2002 board game Sid Meier's Civilization by Eagle Games is based on the PC strategy classic. Players lead a civilization from 4000 BC to victory through exploration, expansion, research, and military conquest.

Players:
2–6
Time:
120–360 min
Min. Age:
12
Wings

Wings

boardgame

Players:
2–6
Time:
105 min
Min. Age:
0
Globetrotter

Globetrotter

boardgame

Players:
2–6
Time:
10–15 min
Min. Age:
5
Endeavor

Endeavor

boardgame

Players:
3–5
Time:
90 min
Min. Age:
12
World Order

World Order

boardgame

Players:
2–4
Time:
120–180 min
Min. Age:
14
Quartermaster General: The Cold War

Quartermaster General: The Cold War

boardgame

Players:
3–6
Time:
90–120 min
Min. Age:
14
RisiKard!

RisiKard!

boardgame

Risikard resembles Risk, but replaces dice with card battles. Players conquer global territories, manage army cards, and fulfill secret mission objectives. The game is won by successfully completing specific mission formulas.

Players:
3–6
Time:
20 min
Min. Age:
0
La Conquête du Monde

La Conquête du Monde

boardgame

This rare historical board game is a direct precursor to the classic game Risk. It is based on a 1957 design by Albert Lamorisse, which was originally offered to the Parker Brothers publisher.

Players:
3–6
Time:
90 min
Min. Age:
6
First Empires

First Empires

boardgame

In "First Empires," players rewrite world history by leading ancient civilizations to glory. Using strategic dice rolls and player board development, they expand into new territories, invade rivals, and unlock achievements. The player with the most points from cities, achievements, and board progress at the end wins.

Players:
2–5
Time:
45–60 min
Min. Age:
14
Artifact

Artifact

boardgame

In Artifact, players lead the Interpol recovery team, traveling globally to find lost treasures. This strategy game combines negotiation, memory, and push-your-luck mechanics. Succeed in the race and outsmart opponents to win.

Players:
2–6
Time:
45–90 min
Min. Age:
12
Global War 2025: Meltdown

Global War 2025: Meltdown

boardgame

Players:
2–6
Time:
120–240 min
Min. Age:
12
Mankind Madness

Mankind Madness

boardgame

Players:
2–8
Time:
20–60 min
Min. Age:
12
Supremacy: The Game of the Superpowers

Supremacy: The Game of the Superpowers

boardgame

Supremacy pits superpowers against each other for global control. Similar to Risk, it features an integrated economic system and warfare ranging from conventional to nuclear. Plastic mushroom clouds mark devastated regions, and if a nuclear winter occurs, all players lose.

Players:
2–6
Time:
120–300 min
Min. Age:
12
ZooJourn

ZooJourn

boardgame

Players:
2–6
Time:
40–90 min
Min. Age:
6
Invasion: Earth

Invasion: Earth

boardgame

This strategy game in the Traveller series simulates the invasion of Earth by the Third Imperium. The focus is on ground combat, supported by limited spaceships. The game includes one map and 480 tactical counters.

Players:
2
Time:
120 min
Min. Age:
12
Rugby Trivia: Colin Meads

Rugby Trivia: Colin Meads

boardgame

Colin Meads Rugby Trivia is a board game for 2 to 6 players focusing on rugby. Featuring 2,100 questions across different difficulty levels, it suits the whole family. Players move by rolling dice and answering questions, aiming to reach the finish first.

Players:
2–6
Time:
–
Min. Age:
0
John Carter: Warlord of Mars

John Carter: Warlord of Mars

boardgame

The board game places players in Edgar Rice Burroughs' legendary Barsoom. In the roles of heroes or companions, they experience epic adventures. Instead of victory points, glory, romance, and heroic deeds matter. The game combines tactical dueling with a strategic campaign filled with diplomacy and action.

Players:
2–6
Time:
60–360 min
Min. Age:
12
Seapower & the State: World War Three at Sea

Seapower & the State: World War Three at Sea

boardgame

Seapower & the State is a strategic board wargame simulating potential naval combat during World War 3. Players act as supreme commanders of the Eastern or Western alliances, focusing on grand strategy across various scenarios.

Players:
1–2
Time:
120 min
Min. Age:
12
History of the World

History of the World

boardgame

Players:
2–6
Time:
60–180 min
Min. Age:
14
Level 7 [Invasion]

Level 7 [Invasion]

boardgame

Players:
3–5
Time:
120–240 min
Min. Age:
14
Admirals' War: World War II at Sea

Admirals' War: World War II at Sea

boardgame

Players:
1–4
Time:
120–480 min
Min. Age:
14
RisiKo! Z

RisiKo! Z

boardgame

Players:
3–5
Time:
60–240 min
Min. Age:
10
Pandemic Legacy: Season 0

Pandemic Legacy: Season 0

boardgame

Players:
2–4
Time:
45–60 min
Min. Age:
14