Marching Through Georgia
boardgame
Marching Through Georgia is a two-player operational wargame about Sherman's 1864 Atlanta campaign. The Union forces are powerful but must press the offensive, while Confederate units leverage defensive terrain.
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 12
The Great Invasion: The Gettysburg Campaign June 24 – July 3, 1863
boardgame
The Great Invasion is a two-player strategic wargame covering Lee's 1863 invasion of the North. Over ten turns, players maneuver Confederate divisions, Union corps, and cavalry. The area-based map features terrain effects influencing movement and combat strength throughout the theater.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Mississippi Fortress
boardgame
Mississippi Fortress is a two-player strategic simulation of General Grant's 1863 campaign to capture Vicksburg. One player commands Union forces on the offensive, while the other controls separated Confederate armies attempting to unite.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 0
Autumn of Glory
boardgame
Autumn of Glory is a two-player operational wargame covering General Rosecrans' 1863 offensive in northern Georgia, leading to Chickamauga and Knoxville. Utilizing an area-based map, the game features divisions, brigades, and artillery units representing historical forces.
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Grant Takes Command
boardgameexpansion
Grant Takes Command includes two scenarios and 140 counters. The scenario 'After the North Anna' requires Lee Takes Command, and 'The Battle Above the Clouds' requires Autumn of Glory to play.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Lee Takes Command
boardgame
This historical wargame simulates the 1862 Seven Days Battles of the American Civil War. Players command Confederate or Union forces utilizing hidden movement, tactical maneuvers, and realistic command structures on a detailed tactical map.
- Players:
- 2
- Time:
- 300 min
- Min. Age:
- 12