Boreal Bestiary (5E)
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RPGs have variable players and duration.
Coldwood Codex (5E)
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RPGs have variable players and duration.
Royal Tournaments (PF2)
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RPGs have variable players and duration.
Faerie Bargains (5E)
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RPGs have variable players and duration.
Horns of the Hunted (PF1)
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RPGs have variable players and duration.
Treasury of the Kingdom (PF1)
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RPGs have variable players and duration.
Coldwood Codex (PF2)
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RPGs have variable players and duration.
Forest Kingdom Archetypes
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RPGs have variable players and duration.
Cold Mountain (PF1)
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RPGs have variable players and duration.
Cold Mountain (PF2)
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In Pathfinder 2's "Cold Mountain" (level 4), heroes venture beyond civilization into a harsh frontier to appease an angry goddess and primal fey powers. Blending dark-ages barbarism with mysticism, the adventure challenges players to use diplomacy, cunning, and tactical skill to unite wary clans, navigate strange folkways, and avert a looming catastrophe on the mystical mountain peak.
RPGs have variable players and duration.
Conquering Heroes: Pregenerated Characters (PF1)
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RPGs have variable players and duration.
Conquering Heroes: Pregenerated Characters (PF2)
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RPGs have variable players and duration.
Cold Mountain (5E)
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RPGs have variable players and duration.
Dark Druids (5E)
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RPGs have variable players and duration.
Horns of the Hunted (PF2)
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RPGs have variable players and duration.
Conquering Heroes: Pregenerated Characters (5E)
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RPGs have variable players and duration.
Boreal Bestiary (PF2)
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RPGs have variable players and duration.
Dark Druids (Pathfinder)
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RPGs have variable players and duration.
Royal Tournaments (5E)
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RPGs have variable players and duration.
Fey and Forest Classes
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RPGs have variable players and duration.
Treasury of the Kingdom (5E)
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RPGs have variable players and duration.
Faerie Bargains (PF1)
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RPGs have variable players and duration.
Faerie Mysteries (5E)
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RPGs have variable players and duration.
Boreal Bestiary (PF1)
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RPGs have variable players and duration.