Temple of the Sun Cabal
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RPGs have variable players and duration.
7 Icon Campaign
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RPGs have variable players and duration.
Candles, Clay & Dancing Shoes
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RPGs have variable players and duration.
Echo & Gauntlet
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RPGs have variable players and duration.
Kroma Dragonics
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RPGs have variable players and duration.
Temples of the Frogfolk
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RPGs have variable players and duration.
Nymphs
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RPGs have variable players and duration.
Further Alarums: Downtime for Seven Icons
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RPGs have variable players and duration.
Sorcerer Summoning
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RPGs have variable players and duration.
Rakshasas & Reavers
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RPGs have variable players and duration.
Children of the Icons
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RPGs have variable players and duration.
Coin Tricks
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RPGs have variable players and duration.
Summoning Spells
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RPGs have variable players and duration.
Alarums & Incursions: Downtime for Six Icons
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RPGs have variable players and duration.
Eidolons
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RPGs have variable players and duration.
Home Bases
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RPGs have variable players and duration.
Shades of Fey
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RPGs have variable players and duration.
Mounted Combat
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RPGs have variable players and duration.
Gladiators
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RPGs have variable players and duration.
The Waking Stones
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Megaliths are more than just standing stones—they're an ancient race reawakening in the 13th Age! This complete Bestiary-style supplement provides heroic, ambiguous, and villainous options that fit seamlessly into almost any campaign.
RPGs have variable players and duration.
Sharpe Initiatives: Earthgouger
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RPGs have variable players and duration.
Dragon Riding
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RPGs have variable players and duration.
Phoenix
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RPGs have variable players and duration.
High Druid's World
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RPGs have variable players and duration.