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History: Indo-Pakistani Wars

Platoon Commander: India-Pakistan War 1965

Platoon Commander: India-Pakistan War 1965

boardgame

Players:
1–2
Time:
90–120 min
Min. Age:
12
Missile Boat: Tactical Combat On, Over and Beneath the Sea 1964-1984

Missile Boat: Tactical Combat On, Over and Beneath the Sea 1964-1984

boardgame

Missile Boat is a tactical wargame simulating modern naval warfare from 1964 to 1984. Two players command ships and aircraft of various nations in tactical combat scenarios on, over, and beneath the sea.

Players:
1–2
Time:
120 min
Min. Age:
12
Blow by Blow: Pakistan Invades India 1965

Blow by Blow: Pakistan Invades India 1965

boardgame

Players:
1–2
Time:
240 min
Min. Age:
0
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+

Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+

boardgame

Cold War Commander is a tabletop wargame for battles from the First Indo-China War to the present. Players command forces from company to division level in 2 to 3 hours. The 140-page rulebook supports miniature scales from 2mm to 28mm without requiring any re-basing.

Players:
2
Time:
150 min
Min. Age:
12
Missile Threat

Missile Threat

boardgame

Players:
1–4
Time:
90–180 min
Min. Age:
16
Check Your 6! Jet Age: Crisis in Kashmir!

Check Your 6! Jet Age: Crisis in Kashmir!

boardgameexpansion

Players:
2
Time:
120 min
Min. Age:
14
Obscure Battles: The Cold War – A Modular Board Game for Tactical Scale Engagements in 1947-1995 Period

Obscure Battles: The Cold War – A Modular Board Game for Tactical Scale Engagements in 1947-1995 Period

boardgame

Players:
2–4
Time:
45–360 min
Min. Age:
12
The Indo-Pakistan war of 1965: An Expansion for Flames of War and Team Yankee

The Indo-Pakistan war of 1965: An Expansion for Flames of War and Team Yankee

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
14
Mission Aloft

Mission Aloft

boardgame

This tactical wargame simulates air warfare from 1960 to 1980. One player executes ground attacks or reconnaissance, while the other uses interceptors and air defense. Ten scenarios cover historical and hypothetical conflicts in various regions.

Players:
2–4
Time:
120 min
Min. Age:
12
16.12.1971: Swarnim Vijay Varsh

16.12.1971: Swarnim Vijay Varsh

boardgame

Players:
2–3
Time:
30–45 min
Min. Age:
8
Indo-Pakistani Wars

Indo-Pakistani Wars

boardgame

This strategy game from Strategy & Tactics magazine #174 covers the Indo-Pakistani conflicts of 1965, 1971, and a hypothetical war set in the 1990s. It focuses on historical and potential military campaigns.

Players:
2
Time:
120 min
Min. Age:
12
Hot Blood, Cold Steel: The Battle of Chawinda, September 15-16, 1965

Hot Blood, Cold Steel: The Battle of Chawinda, September 15-16, 1965

boardgame

Players:
1–2
Time:
180–120 min
Min. Age:
12
Over Pakistan

Over Pakistan

boardgame

From the One Page Wars series, this is a simple abstract strategy game of modern air combat between India and Pakistan played on a small map. The objective is to destroy all opposing aircraft.

Players:
2
Time:
30 min
Min. Age:
12
Flight Leader

Flight Leader

boardgame

Flight Leader is a tactical hex-and-counter board game for 2 to 8 players simulating modern air combat from the Korean War to the 1980s. Players command jet fighters, manage energy, fuel, and weapons systems, and fight for aerial superiority.

Players:
2–8
Time:
30–180 min
Min. Age:
12
Test of Arms

Test of Arms

boardgame

Test of Arms is a tactical wargame from GDW's First Battle series covering post-WWII conflicts worldwide. It features 29 scenarios, geomorphic maps, units at squad and vehicle scale, and covers numerous historical engagements.

Players:
2
Time:
120 min
Min. Age:
12