Anzio: The Struggle for Italy – 1943-1945
boardgame
Anzio is a classic Avalon Hill wargame simulating the Allied amphibious invasions and campaigns in Italy during World War II. Featuring a detailed map, modular rules, and diverse historical units, it offers hardcore players immense complexity and tactical depth.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
D-Day at Omaha Beach
boardgame
This solitaire game simulates the US landing on WWII's bloodiest day at Omaha Beach. The player controls US forces against hidden German defenders to secure a vital beachhead, utilizing a detailed map and cards.
- Players:
- 1
- Time:
- 120–480 min
- Min. Age:
- 12
Normandy '44
boardgame
- Players:
- 2–3
- Time:
- 420 min
- Min. Age:
- 0
Fortress Europa
boardgame
Fortress Europa simulates the Allied campaign in Western Europe from D-Day to March 1945. The Allies must push deep into Germany, while the German player attempts to delay their advance and conduct strategic counterattacks to prevent a defeat.
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 12
Crimean War Battles
boardgame
Crimean War is a tactical board game covering mid-19th century battles on the Crimean Peninsula. The original SPI edition featured four battles, while the Decision Games version includes two. It utilizes both standard and scenario rules.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Downfall: If the U.S. Invaded Japan, 1945
boardgame
Downfall is a wargame designed by Ty Bomba and published in 2005. It simulates the planned, unexecuted US invasion of Kyushu in an alternate history where Japan refuses to surrender after the atomic bombings.
- Players:
- 1–2
- Time:
- 360 min
- Min. Age:
- 14
Tarawa 1943
boardgame
- Players:
- 1
- Time:
- 30–60 min
- Min. Age:
- 14
Conflict of Heroes: Guadalcanal – The Pacific 1942
boardgame
Guadalcanal 1942: Japan builds an airfield to isolate Australia, but US Marines seize it by surprise, sparking a brutal months-long land battle. This tactical board game recreates the historic struggle featuring jungle maps, amphibious crafts, night combat, and Banzai charges.
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 12
Breakout: Normandy
boardgame
Breakout: Normandy is a complex two-player wargame on the Allied invasion of France in WWII. The Allies attempt landings and a breakout, while the German player tries to prevent and contain them using an area-impulse system.
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 12
Operation Jubilee: Dieppe, August 1942
boardgame
- Players:
- 1
- Time:
- 180–240 min
- Min. Age:
- 0
Flat Top
boardgame
Flat Top is a highly complex wargame covering the 1942 US and Japanese naval and air battles in the Solomon Seas. It thoroughly simulates weather, covert movement, carrier operations, and detailed naval and aerial combat systems.
- Players:
- 2
- Time:
- 360 min
- Min. Age:
- 12
France '40: 2nd Edition
boardgame
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 12
Fortress Europa: Designer Signature Edition
boardgame
- Players:
- 1–2
- Time:
- 120–240 min
- Min. Age:
- 12
Tokyo Express: The Guadalcanal Naval Campaign – 1942
boardgame
Tokyo Express is a wargame for one to two players simulating night naval battles off Guadalcanal in 1942. Players command fleets, plan gun and torpedo attacks, and experience tense, unpredictable surprise engagements through accessible mechanics designed for historical combat.
- Players:
- 1–2
- Time:
- 60–360 min
- Min. Age:
- 12
Sealion: The Proposed German Invasion of England
boardgame
- Players:
- 2–6
- Time:
- 180–240 min
- Min. Age:
- 0
D-Day
boardgame
D-Day simulates the Allied landings in France and the drive to the Rhine across 50 turns representing one week each. Allies must establish beachheads, break out, and sustain forces. Historically significant as the first wargame featuring a hexagonal grid.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Gallipoli, 1915: Churchill's Greatest Gamble
boardgame
- Players:
- 1–4
- Time:
- 240 min
- Min. Age:
- 16
Dynamo: Dunkirk, 1940
boardgame
Dynamo: Dunkirk, 1940 is a strategic simulation of the decisive middle phase of the Battle of France. It features a 12-turn campaign and an alternative scenario examining Hitler's halt order. The map-to-unit ratio creates high-density combat and fluid gameplay suitable for solitaire play.
- Players:
- 2
- Time:
- 360 min
- Min. Age:
- 12
Empire of the Sun: The Pacific War 1941-1945
boardgame
Empire of the Sun by Mark Herman is a strategic card-driven wargame covering the Pacific War from Pearl Harbor to Japan's surrender. It combines card mechanics with traditional hexes. Players direct forces across a theater-wide map, utilizing a two-tiered combat system of air-naval and ground battles to secure strategic victory.
- Players:
- 1–2
- Time:
- 360 min
- Min. Age:
- 12
Raid on St. Nazaire
boardgame
This solitaire wargame simulates the 1942 British raid on St. Nazaire. Players navigate boats under heavy fire to landing zones, then destroy harbor targets while automated German forces counterattack. The game concludes when all British units are either eliminated or successfully escape after completing their objectives.
- Players:
- 1
- Time:
- 180 min
- Min. Age:
- 12
D-Day (3rd Edition)
boardgame
D-DAY was revised in 1977 to include strategic movement and air support. This Avalon Hill wargame for 2 players aged 12 and up has a variable playing time of 1 to 4 hours, offering tactical depth and postal play suitability.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Operation Olympic: The Invasion of Japan 1 November 1945
boardgame
Operation Olympic is a historical simulation of the planned 1945 invasion of Kyushu. Featuring a hex-based map with 6.5 km hexes and weekly turns, this wargame published in Strategy & Tactics in 1974 includes scenarios for both solitaire and two-player modes.
- Players:
- 1–2
- Time:
- 120 min
- Min. Age:
- 12
France '40
boardgame
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 12
Italia
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 0