Analog Games Analog Games

series

Witch Hunter: Dark Providence

Age of Innocence

Age of Innocence

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RPGs have variable players and duration.
Loss of Innocence

Loss of Innocence

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RPGs have variable players and duration.
The Forgotten

The Forgotten

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RPGs have variable players and duration.
Second Chance

Second Chance

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RPGs have variable players and duration.
Spurning Death's Touch

Spurning Death's Touch

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RPGs have variable players and duration.
Death for Innocence

Death for Innocence

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RPGs have variable players and duration.
Redemption

Redemption

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RPGs have variable players and duration.
Ambidextrous

Ambidextrous

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RPGs have variable players and duration.
Plague Winds

Plague Winds

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Spring 1690: Part 2 of "The Ties that Bind". A call leads the Hunters across an ocean. Will sickness and despair stop them before they can retrieve another canopic jar?

RPGs have variable players and duration.
Witch Hunter: Dark Providence Campaign Guide

Witch Hunter: Dark Providence Campaign Guide

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RPGs have variable players and duration.
Witch Hunter: Dark Providence - Pre-Generated Characters

Witch Hunter: Dark Providence - Pre-Generated Characters

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Ten pre-generated characters for organized play in Witch Hunter: Dark Providence as print-and-play PDFs. Includes Adventurer, Brave, Folk Healer, Hunter, Monastic, Navigator, Scholar, Soldier, Spy, and Thug. Each features a complete technical build while leaving soft values open for table play.

RPGs have variable players and duration.
Boarding Party

Boarding Party

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RPGs have variable players and duration.
Revelation

Revelation

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RPGs have variable players and duration.
Munich

Munich

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RPGs have variable players and duration.
Red Tide

Red Tide

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In spring 1690, an ordinary voyage takes a grim turn. A small group of Witch Hunters must face a mysterious enemy using only their wits, faith, and courage. Lives and more hang in the balance. Designed for Tiers 1 or 2 characters.

RPGs have variable players and duration.
Storm Tide

Storm Tide

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RPGs have variable players and duration.
Corruption

Corruption

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RPGs have variable players and duration.
Whispers

Whispers

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Spring 1690: In tense Huntington, mysterious nightmares plague the town. Can the Hunters find the source before an innocent suffers? "Whispers" is the first part of "The Ties that Bind" campaign, filled with dark secrets and mounting conflict.

RPGs have variable players and duration.
Wiesbaden

Wiesbaden

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RPGs have variable players and duration.
Salvation

Salvation

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RPGs have variable players and duration.
The Smell of Fear

The Smell of Fear

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RPGs have variable players and duration.
Fair Trade

Fair Trade

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RPGs have variable players and duration.
1689 for Dummies

1689 for Dummies

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RPGs have variable players and duration.
Green Seas and Grey Skies

Green Seas and Grey Skies

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RPGs have variable players and duration.