Cyclades
boardgame
- Players:
- 2–5
- Time:
- 60–90 min
- Min. Age:
- 13
KAPOW!
boardgame
- Players:
- 2–4
- Time:
- 20–60 min
- Min. Age:
- 8
VOLT
boardgame
- Players:
- 2–4
- Time:
- 30–45 min
- Min. Age:
- 10
HeroQuest: First Light
boardgame
- Players:
- 2–5
- Time:
- –
- Min. Age:
- 14
Kaliko
boardgame
An abstract tile-laying game with hexagonal tiles featuring one, two, or three-colored paths. Players add tiles to connect matching paths and score points based on path length. Completing a path or creating a closed loop doubles the earned score.
- Players:
- 1–4
- Time:
- 90 min
- Min. Age:
- 8
Troia
boardgame
As archaeologists, players reconstruct Troy's layers by excavating puzzle pieces. By publishing results, they gain scientific prestige and new digging permits. The player who accumulates the highest reputation wins the game.
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 9
Samurai
boardgame
In medieval Japan, players compete for the influence of three factions: samurai, peasants, and priests. By skillfully placing hexagonal tiles, they secure figures and majorities to claim victory in this classic tile-laying game.
- Players:
- 2–4
- Time:
- 30–60 min
- Min. Age:
- 10
Tigris & Euphrates
boardgame
Tigris & Euphrates by Reiner Knizia is a tactical tile-placement game set in ancient Mesopotamia. Four leaders gather points in distinct categories, but the weakest score decides victory. Conflicts and ziggurat expansions shape the strategy.
- Players:
- 2–4
- Time:
- 60–120 min
- Min. Age:
- 14
Wars of the Roses: Lancaster vs. York
boardgame
- Players:
- 2–4
- Time:
- 180 min
- Min. Age:
- 13
Captain Sonar
boardgame
- Players:
- 2–8
- Time:
- 45–60 min
- Min. Age:
- 14
Almost Innocent
boardgame
- Players:
- 2–5
- Time:
- 30–45 min
- Min. Age:
- 12
Mind MGMT: Secret Missions
boardgameexpansion
- Players:
- 1–5
- Time:
- –
- Min. Age:
- 13
Diamant
boardgame
Diamant, also known as Incan Gold, is a quick push-your-luck game. Players explore mines or jungle paths, uncover and share gems. Before each card is revealed, participants decide whether to secure their loot or risk pushing deeper.
- Players:
- 3–8
- Time:
- 20–40 min
- Min. Age:
- 8
Nonsensical Creatures
boardgame
- Players:
- 3–6
- Time:
- 25 min
- Min. Age:
- 8
Vino
boardgame
Players compete to own Italian vineyards, cultivate specific grapes, and sell them on the market for profit. By strategically manipulating market prices and dominating regional vineyards, the player with the most properties wins.
- Players:
- 3–5
- Time:
- 90 min
- Min. Age:
- 12
Doctor Rat
boardgame
- Players:
- 2–7
- Time:
- 30 min
- Min. Age:
- 10
A Game of Thrones: The Board Game (Second Edition)
boardgame
- Players:
- 3–6
- Time:
- 120–240 min
- Min. Age:
- 14
Battleship
boardgame
Battleship is a classic two-player strategy guessing game published by Milton Bradley in 1967 using plastic grids and pegs. Players secretly deploy ships on a grid, take turns calling out coordinates to attack enemy positions, deduce ship locations, and aim to sink the entire fleet first to win.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 8
ScandalOh!
boardgame
- Players:
- 1–6
- Time:
- 45–75 min
- Min. Age:
- 12
Arkadia
boardgame
In Arkadia, players build houses for four families using workers and cards. Each building affects the changing values of family seals, which can be exchanged for victory points. The growing castle serves as both the value tracker and game timer. The player with the most gold at the end wins the game.
- Players:
- 2–4
- Time:
- 45–60 min
- Min. Age:
- 10
End of Atlantis: Revised Edition
boardgame
- Players:
- 3–5
- Time:
- 60–90 min
- Min. Age:
- 10
The Search for Lost Species
boardgame
- Players:
- 1–4
- Time:
- 60–75 min
- Min. Age:
- 13
Palatinus
boardgame
Palatinus is a tile-laying game set on the Seven Hills of ancient Rome. Players place soldiers, merchants, and farmers on a modular board to conquer territories. The utility of each inhabitant depends on their direct surroundings.
- Players:
- 2–5
- Time:
- 30 min
- Min. Age:
- 8
Reef Encounter
boardgame
In Reef Encounter, players grow corals on a reef using polyp tiles and protect them with shrimp. By consuming neighboring corals, they acquire vital tiles to flip, lock, and score corals at the end of the game, strategically managing actions to win.
- Players:
- 2–4
- Time:
- 60–120 min
- Min. Age:
- 10