Analog Games Analog Games

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Components: Player Screens

Cyclades

Cyclades

boardgame

Players:
2–5
Time:
60–90 min
Min. Age:
13
KAPOW!

KAPOW!

boardgame

Players:
2–4
Time:
20–60 min
Min. Age:
8
VOLT

VOLT

boardgame

Players:
2–4
Time:
30–45 min
Min. Age:
10
HeroQuest: First Light

HeroQuest: First Light

boardgame

Players:
2–5
Time:
–
Min. Age:
14
Kaliko

Kaliko

boardgame

An abstract tile-laying game with hexagonal tiles featuring one, two, or three-colored paths. Players add tiles to connect matching paths and score points based on path length. Completing a path or creating a closed loop doubles the earned score.

Players:
1–4
Time:
90 min
Min. Age:
8
Troia

Troia

boardgame

As archaeologists, players reconstruct Troy's layers by excavating puzzle pieces. By publishing results, they gain scientific prestige and new digging permits. The player who accumulates the highest reputation wins the game.

Players:
2–4
Time:
60 min
Min. Age:
9
Samurai

Samurai

boardgame

In medieval Japan, players compete for the influence of three factions: samurai, peasants, and priests. By skillfully placing hexagonal tiles, they secure figures and majorities to claim victory in this classic tile-laying game.

Players:
2–4
Time:
30–60 min
Min. Age:
10
Tigris & Euphrates

Tigris & Euphrates

boardgame

Tigris & Euphrates by Reiner Knizia is a tactical tile-placement game set in ancient Mesopotamia. Four leaders gather points in distinct categories, but the weakest score decides victory. Conflicts and ziggurat expansions shape the strategy.

Players:
2–4
Time:
60–120 min
Min. Age:
14
Wars of the Roses: Lancaster vs. York

Wars of the Roses: Lancaster vs. York

boardgame

Players:
2–4
Time:
180 min
Min. Age:
13
Captain Sonar

Captain Sonar

boardgame

Players:
2–8
Time:
45–60 min
Min. Age:
14
Almost Innocent

Almost Innocent

boardgame

Players:
2–5
Time:
30–45 min
Min. Age:
12
Mind MGMT: Secret Missions

Mind MGMT: Secret Missions

boardgameexpansion

Players:
1–5
Time:
–
Min. Age:
13
Diamant

Diamant

boardgame

Diamant, also known as Incan Gold, is a quick push-your-luck game. Players explore mines or jungle paths, uncover and share gems. Before each card is revealed, participants decide whether to secure their loot or risk pushing deeper.

Players:
3–8
Time:
20–40 min
Min. Age:
8
Nonsensical Creatures

Nonsensical Creatures

boardgame

Players:
3–6
Time:
25 min
Min. Age:
8
Vino

Vino

boardgame

Players compete to own Italian vineyards, cultivate specific grapes, and sell them on the market for profit. By strategically manipulating market prices and dominating regional vineyards, the player with the most properties wins.

Players:
3–5
Time:
90 min
Min. Age:
12
Doctor Rat

Doctor Rat

boardgame

Players:
2–7
Time:
30 min
Min. Age:
10
A Game of Thrones: The Board Game (Second Edition)

A Game of Thrones: The Board Game (Second Edition)

boardgame

Players:
3–6
Time:
120–240 min
Min. Age:
14
Battleship

Battleship

boardgame

Battleship is a classic two-player strategy guessing game published by Milton Bradley in 1967 using plastic grids and pegs. Players secretly deploy ships on a grid, take turns calling out coordinates to attack enemy positions, deduce ship locations, and aim to sink the entire fleet first to win.

Players:
2
Time:
30 min
Min. Age:
8
ScandalOh!

ScandalOh!

boardgame

Players:
1–6
Time:
45–75 min
Min. Age:
12
Arkadia

Arkadia

boardgame

In Arkadia, players build houses for four families using workers and cards. Each building affects the changing values of family seals, which can be exchanged for victory points. The growing castle serves as both the value tracker and game timer. The player with the most gold at the end wins the game.

Players:
2–4
Time:
45–60 min
Min. Age:
10
End of Atlantis: Revised Edition

End of Atlantis: Revised Edition

boardgame

Players:
3–5
Time:
60–90 min
Min. Age:
10
The Search for Lost Species

The Search for Lost Species

boardgame

Players:
1–4
Time:
60–75 min
Min. Age:
13
Palatinus

Palatinus

boardgame

Palatinus is a tile-laying game set on the Seven Hills of ancient Rome. Players place soldiers, merchants, and farmers on a modular board to conquer territories. The utility of each inhabitant depends on their direct surroundings.

Players:
2–5
Time:
30 min
Min. Age:
8
Reef Encounter

Reef Encounter

boardgame

In Reef Encounter, players grow corals on a reef using polyp tiles and protect them with shrimp. By consuming neighboring corals, they acquire vital tiles to flip, lock, and score corals at the end of the game, strategically managing actions to win.

Players:
2–4
Time:
60–120 min
Min. Age:
10