Analog Games Analog Games

mechanic

Network and Route Building

Feudal Rise

Feudal Rise

boardgame

Players:
1
Time:
40–60 min
Min. Age:
8
Tre Kronor Infernum: Fire to Ashes

Tre Kronor Infernum: Fire to Ashes

boardgame

In 'Tre Kronor Infernum', players act as servants fighting a fire in Tre Kronor Castle by forming a human chain to pass water buckets. However, everyone has hidden agendas! Some want to save rooms, while others want them to burn to steal possessions. If the whole castle burns, everyone loses. A cooperative tactical game featuring deduction, changing boards, and asymmetric scoring where you must balance teamwork with betrayal.

Players:
3–5
Time:
45 min
Min. Age:
12
Power Grid: Québec/Baden-Württemberg

Power Grid: Québec/Baden-Württemberg

boardgameexpansion

Players:
2–6
Time:
120 min
Min. Age:
13
The Underground Challenge: London / Berlin

The Underground Challenge: London / Berlin

boardgameexpansion

Players:
1
Time:
30–45 min
Min. Age:
14
Winoc

Winoc

boardgame

Players:
2–4
Time:
15–20 min
Min. Age:
5
Empire Builder: Europe

Empire Builder: Europe

boardgame

Players:
2–5
Time:
60–120 min
Min. Age:
14
AuZtralia: Promo Packet 1

AuZtralia: Promo Packet 1

boardgameexpansion

Players:
1–4
Time:
30–120 min
Min. Age:
13
Underwater Cities: Federal Priority Promo Cards

Underwater Cities: Federal Priority Promo Cards

boardgameexpansion

Players:
1–4
Time:
80–150 min
Min. Age:
12
Age of Steam Expansion: Vermont, New Hampshire & Central New England

Age of Steam Expansion: Vermont, New Hampshire & Central New England

boardgameexpansion

This Age of Steam expansion features Vermont, New Hampshire, and Central New England maps for up to 8 players. Vermont challenges with costly winter terrain and delivery bonuses. New Hampshire enforces strict track monopolies and anti-collusion rules. Central New England combines both with smuggling and interstate delivery mechanics.

Players:
3–8
Time:
120 min
Min. Age:
10
Windmill Valley: Exclusive Helper Promo Card

Windmill Valley: Exclusive Helper Promo Card

boardgameexpansion

Exclusive Kickstarter promo card (P18) for Windmill Valley featuring a new helper and contract. As a helper, it plants a tulip bulb when using a tool. As a contract, it grants 4 victory points for each different helper trigger.

Players:
1–4
Time:
45–90 min
Min. Age:
14
1825 Unit 2

1825 Unit 2

boardgame

1825 Unit 2 is a railway board game by Francis Tresham covering the English Midlands, utilizing standard 18xx mechanics. It can be played as a standalone game or combined with Unit 1 and Unit 3 for an expanded experience.

Players:
2–4
Time:
180 min
Min. Age:
12
Trick Track

Trick Track

boardgame

Players:
2
Time:
30 min
Min. Age:
7
Power Grid: France/Italy

Power Grid: France/Italy

boardgameexpansion

This expansion for Power Grid offers double-sided boards featuring France and Italy with adjusted rules. France embraces nuclear energy, while Italy faces resource scarcity and unique market conditions for fossil fuels.

Players:
2–6
Time:
120 min
Min. Age:
12
Plague Inc.: The Board Game

Plague Inc.: The Board Game

boardgame

Players:
1–4
Time:
60 min
Min. Age:
14
Through the Desert: Bazaar

Through the Desert: Bazaar

boardgameexpansion

Players:
2–5
Time:
45 min
Min. Age:
10
Moorland

Moorland

boardgame

Players:
2–4
Time:
45–60 min
Min. Age:
10
Maya

Maya

boardgame

Players:
1
Time:
–
Min. Age:
0
Railroad Ink: Deep Blue Edition

Railroad Ink: Deep Blue Edition

boardgame

Players:
1–6
Time:
20–30 min
Min. Age:
8
Paperclip Railways: Nobility City

Paperclip Railways: Nobility City

boardgameexpansion

Players:
2–5
Time:
45 min
Min. Age:
10
The Winchester House

The Winchester House

boardgame

Players:
1
Time:
3–15 min
Min. Age:
7
Dinosaur Island: Rawr 'n Write

Dinosaur Island: Rawr 'n Write

boardgame

Players:
1–4
Time:
30–45 min
Min. Age:
10
Resafa: Spiel '24 Promo Cards

Resafa: Spiel '24 Promo Cards

boardgameexpansion

Players:
1–4
Time:
60–150 min
Min. Age:
14
Tooting Town

Tooting Town

boardgame

Players:
2–4
Time:
5–10 min
Min. Age:
5
Web of Power

Web of Power

boardgame

In this fast-paced board game, players struggle for influence in Europe by placing monasteries and advisors. Monasteries secure majorities and chains, while advisors are limited by the number of monasteries. The game is played over two rounds.

Players:
3–5
Time:
50–60 min
Min. Age:
12