The First Afghan War, 1839-42
boardgame
First Afghan War uses the Campaigns of the British Empire system to simulate warfare of the era. Key elements include weapon variety, supply logistics, leadership, and political interference.
- Players:
- 2
- Time:
- 90 min
- Min. Age:
- 12
Pax Pamir
boardgame
- Players:
- 2–5
- Time:
- 60–120 min
- Min. Age:
- 12
The Men Who Would Be Kings: Colonial Wargaming Rules
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
The Gatling's Jammed: Wargaming Colonial Warfare in the 19th Century
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Asia Crossroads: The Great Game
boardgame
Asia Crossroads: The Great Game is a two-player conflict simulation about the 19th-century struggle between the British and Russian Empires for Central Asia. Players use military force, economy, and strategy for control.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Reckless Daring: Brigade Level Minatures Rules for the Colonial Age 1870-1910
boardgame
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 12
The Great Game: Rival Empires in Central Asia 1837-1886
boardgame
- Players:
- 2
- Time:
- 120–180 min
- Min. Age:
- 0
Pax Pamir: Khyber Knives
boardgameexpansion
- Players:
- 1–5
- Time:
- 60–180 min
- Min. Age:
- 12
Colonial Campaigns: Sikh Wars – The Rise & Fall of the Sikh Kingdom 1823-1849
boardgameexpansion
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 12
Valley of Fire: A Fictional Miniatures Campaign for the Northwest Frontier
boardgame
- Players:
- 2–8
- Time:
- –
- Min. Age:
- 12
"An' go to your Gawd like a soldier": Small Wars on the North-West Frontier
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 12
Triumph & Tragedy: Colonial Supplement
boardgameexpansion
- Players:
- 2–6
- Time:
- –
- Min. Age:
- 0
Fields of Honor
boardgame
Fields of Honor is a miniatures rulebook for 19th-century warfare from 1843 to 1902. The 120-page book includes army lists, weapon data for 21 conflicts, five historical scenarios, and covers five different unit scales.
- Players:
- 2–10
- Time:
- –
- Min. Age:
- 12
Khyber Rifles
boardgame
A tactical magazine game from The Wargamer simulating conflicts between British Raj forces and Afghan tribesmen on the Northwest Frontier during the late 19th century through hypothetical historical scenarios.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
The Khyber Ablaze: Uprisings and Punitive Expeditions on the North-West Frontier
boardgame
- Players:
- 1
- Time:
- 30 min
- Min. Age:
- 10
Khyber Rifles: Britannia in Afghanistan
boardgame
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 12
And March to Your Front
boardgame
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Pax Pamir: Second Edition
boardgame
- Players:
- 1–5
- Time:
- 45–120 min
- Min. Age:
- 13
Pax Pamini
boardgame
- Players:
- 1–2
- Time:
- 45–90 min
- Min. Age:
- 13
Dominion of the Spear and Bayonet: Fight Battles of the Colonial Era – Solo Game
boardgame
- Players:
- 1
- Time:
- 10 min
- Min. Age:
- 12
John Company and the Conquest of India
boardgame
- Players:
- 2–6
- Time:
- 180 min
- Min. Age:
- 0
The Sun Never Sets volume II
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Battle of Maiwand
boardgame
This mini-wargame from FGU's Wargame magazine #3 simulates the historical Battle of Maiwand during the second Afghan War. British and Indian forces fight against Afghan regulars and tribal warriors on an included mapboard and counter sheet.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Maiwand
boardgame
This historical conflict game for one or two players simulates a British defeat during the Second Afghan War. The Afghan player wins if they successfully eliminate the British baggage train within sixteen turns.
- Players:
- 1–2
- Time:
- 120 min
- Min. Age:
- 12