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Series: Fleet (Victory Games)

2nd Fleet: Modern Naval Combat in the North Atlantic

2nd Fleet: Modern Naval Combat in the North Atlantic

boardgame

2nd Fleet is a realistic simulation of modern naval warfare in the North Atlantic and Arctic. Players command the US and NATO fleets or the Soviet Northern Fleet. They manage aircraft carriers, submarines, and air assets across submarine, surface, and air phases.

Players:
1–2
Time:
240 min
Min. Age:
12
2nd Fleet: Expansion

2nd Fleet: Expansion

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
0
Some Submarine Second-Guessing

Some Submarine Second-Guessing

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
12
Sixth Fleet: Modern Naval Combat in the Mediterranean

Sixth Fleet: Modern Naval Combat in the Mediterranean

boardgame

Sixth Fleet is a naval simulation of a near-future conflict in the Mediterranean between the US and Soviet forces. Players command fleets, aircraft, and amphibious units to capture objectives and protect supply lines. The game features phased turns, detection mechanics, and fourteen scenarios.

Players:
2
Time:
360 min
Min. Age:
12
7th Fleet: Modern Naval Combat in the Far East

7th Fleet: Modern Naval Combat in the Far East

boardgame

7th Fleet is a tactical wargame focusing on 1980s naval warfare in the Pacific. Players maneuver ships, submarines, and aircraft through distinct turn phases. The game features numerous national units, scenarios, and optional rules for nuclear weapons.

Players:
1–2
Time:
60–1200 min
Min. Age:
12
2nd Fleet: War Under the Midnight Sun

2nd Fleet: War Under the Midnight Sun

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
12
3rd Fleet: Fleet Architecture

3rd Fleet: Fleet Architecture

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
12
3rd Fleet: Modern Naval Combat in the North Pacific, Caribbean, and Atlantic Oceans

3rd Fleet: Modern Naval Combat in the North Pacific, Caribbean, and Atlantic Oceans

boardgame

3rd Fleet is the fifth installment in Victory Games' Fleet Series, featuring three modern naval combat simulations covering the North Pacific, Caribbean, and Atlantic. Players command ships, submarines, and aircraft while managing advanced weaponry. The strategic game includes multiple options and is well-suited for solitaire play.

Players:
2–4
Time:
180 min
Min. Age:
12
5th Fleet: Modern Naval Combat in the Indian Ocean

5th Fleet: Modern Naval Combat in the Indian Ocean

boardgame

5th Fleet by Victory Games is the fourth installment in the Fleet series, simulating modern naval warfare in the Indian Ocean. Players command US and Soviet fleets, allies, and the Indian Navy. Operating far from home bases, they must employ modern weapon systems, utilize strategic options, and account for shifting political alliances.

Players:
2–4
Time:
180 min
Min. Age:
12