Epoch Wargame Electronics #2: Battle of the Bulge
boardgame
This game is part of the Epoch Wargame Electronics series, focusing on World War II tank combat. It features simple rules, magnetic pieces, a fixed board, and an electronic dice roller. An average game takes about 30 minutes to complete.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #7: The Siege of Osaka in the Summer
boardgame
Part of the Japanese Epoch Wargame Electronics series. This fast strategy game about the 1615 Osaka Siege uses magnetic pieces and an electronic dice-roller. Rules are simple, with an average playtime of about 30 minutes.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #11: Battle of Dannoura
boardgame
The eleventh game in the Epoch Wargame Electronics series covers a historic battle in Japan in 1185. It features easy rules, magnetic pieces, and an electronic dice roller. Gameplay takes about 30 minutes, offering quick tactical matches.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #3: The Battle of Sekigahara
boardgame
This game is the twelfth entry in the Epoch Wargame Electronics series, set in Japan in 1600. It features accessible rules, magnetic pieces, a playing time of about 30 minutes, and an electronic dice-roller to resolve combat effects.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #1: The Battle In the Japan Sea
boardgame
This first game in the Epoch series covers a WWI naval battle between Japan and Russia. It features simple Japanese rules, magnetic pieces, and an electronic dice-roller for quick combat resolution.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #12: Afrika Korps
boardgame
The twelfth game in the Epoch Wargame Electronics series focuses on WWII desert infantry and tank combat. It features simple rules, magnetic pieces, quick playtime, and an electronic dice-roller for resolution.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #10: Battle of Pearl Harbor
boardgame
The tenth game in the Epoch Wargame Electronics series focuses on the World War 2 attack on Pearl Harbor. It features simple Japanese rules, magnetic pieces, and an electronic dice roller. Average playtime is about 30 minutes for quick sessions.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #9: Battle of Nagashino
boardgame
The 9th game in the Epoch Wargame Electronics series simulates a 1575 Japanese battle. This fast strategy game features magnetic pieces, simple rules, and an electronic dice-roller. A key gameplay element is a potential traitor who changes sides early if specific casualty conditions are met on turn one.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #6: D-Day
boardgame
The sixth game in the Epoch Wargame Electronics series focuses on D-Day. It features simple Japanese rules, magnetic pieces, and an electronic dice roller. Quick gameplay averages about thirty minutes.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #8: Battle of the Midway
boardgame
The eighth game in the Epoch Wargame Electronics series simulates Pacific air combat between the USA and Japan in WWII. It features simple Japanese rules, magnetic pieces, and an electronic dice-roller.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #4: The Battle of Britain
boardgame
The fourth game in the Epoch Wargame Electronics series simulates aerial combat between Britain and Germany in World War II. It features simple rules, magnetic pieces, and an electronic dice-roller.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Epoch Wargame Electronics #5: The Battle of Kawanakajima
boardgame
This is the fifth game in the Japanese Epoch Wargame Electronics series. It features accessible rules, magnetic pieces, and an electronic dice roller. The quick 30-minute wargame focuses on a historical battle in medieval Japan that took place during the year 1561.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10