The Fallen Abbey
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Blue Crystal Mine
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The Cursed Fountain
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To the Aid of Zig
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Sands of Saqua-Ra
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Against the Goblins
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Saving Pirate O'Ryan
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The Cracked Lantern
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The Bandit's Bounty
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Wrath of Grapes
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Night Crystal Pass
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The Almost Thief
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The Bridgeway
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In "The Bridgeway", a Swords & Wizardry mini-dungeon for 4-6 adventurers (levels 4-6), you must stop an orc warchief. He aims to control a mystical artifact capable of instant teleportation. This adventure is ideal as a quick side quest or a drop-in for ongoing campaigns when pressed for time.
Ghosts of Graygrim
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Morganna's Zoo
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Crypts of Kardak
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The Siren's Beacon
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Shadow from the Stars
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Treasures of Lutello
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The Crystal Coffins
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"The Crystal Coffins" is a mini-dungeon for 4–6 adventurers of levels 5–7 (Swords & Wizardry). Heroes must infiltrate a crypt to destroy the earthly remains of a ghost necromancer guarded by crystal coffins and the undead. It is designed as a flexible side quest or quick adventure for ongoing campaigns.
Well of Woe
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Curse of the Web Witch
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A Swords & Wizardry Mini-Dungeon for 4-6 adventurers of levels 6-8. The woods around Farstride are draped in nearly impassable, regenerating webbing. Something sinister is at work and must be stopped.
Night of the Stirges
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Mazestone Dungeon
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