Analog Games Analog Games

mechanic

Minimap Resolution

Great War at Sea: The Wine-Dark Sea

Great War at Sea: The Wine-Dark Sea

boardgame

Players:
0
Time:
–
Min. Age:
0
Hubris: Twilight of the Hellenistic World

Hubris: Twilight of the Hellenistic World

boardgame

Players:
1–3
Time:
30–500 min
Min. Age:
10
Napoléon: The Waterloo Campaign, 1815

Napoléon: The Waterloo Campaign, 1815

boardgame

This historical conflict game covers the decisive Battle of Waterloo in 1815. Featuring wooden block pieces, a map of Belgium, and fog-of-war mechanics, it offers tactical depth for two to three players across multiple differing editions.

Players:
2–3
Time:
120 min
Min. Age:
12
Autumn of Glory

Autumn of Glory

boardgame

Autumn of Glory is a two-player operational wargame covering General Rosecrans' 1863 offensive in northern Georgia, leading to Chickamauga and Knoxville. Utilizing an area-based map, the game features divisions, brigades, and artillery units representing historical forces.

Players:
2
Time:
–
Min. Age:
12
Angria

Angria

boardgame

Players:
2
Time:
90–180 min
Min. Age:
12
1066: The Year of the Comet

1066: The Year of the Comet

boardgame

Players:
2–3
Time:
60–180 min
Min. Age:
10
Thakhi: la senda de los dioses

Thakhi: la senda de los dioses

boardgame

Players:
1
Time:
10–25 min
Min. Age:
8
War Story: Occupied France

War Story: Occupied France

boardgame

Players:
1–6
Time:
45–60 min
Min. Age:
14
No More Vikings

No More Vikings

boardgame

In the Middle Ages, you develop a coastal village, manage resources, and satisfy royal whims while facing constant Viking raids. Over 12 rounds, you plan secret strategies, defend your village, and help it grow. The goal is to score the most points after 12 months to become the King's favorite Grand Mayor.

Players:
2–4
Time:
30 min
Min. Age:
8
PQ-17

PQ-17

boardgame

Players:
2
Time:
120 min
Min. Age:
0
Midway

Midway

boardgame

In this hidden-movement strategy game, players use search planes to locate the enemy fleet near Midway and deploy bombers to attack. Optional rules increase realism and complexity. A neutral referee allows for a true double-blind experience.

Players:
2
Time:
120 min
Min. Age:
12
Desert Blitzkrieg: Rommel's North African Campaign

Desert Blitzkrieg: Rommel's North African Campaign

boardgame

Players:
1–2
Time:
150–600 min
Min. Age:
14
Victory in Normandy

Victory in Normandy

boardgame

Victory in Normandy is a two-player wargame covering the fighting in France from June 7 to August 25, 1944, with daily turns. Using division-level units and concise rules, it offers a tense, historically accurate experience suited for both newcomers and veterans.

Players:
1–2
Time:
300 min
Min. Age:
14
Fire in the Blue

Fire in the Blue

boardgame

Players:
1–2
Time:
120–360 min
Min. Age:
14
Spirit Fire

Spirit Fire

boardgame

Players:
1
Time:
–
Min. Age:
14
Quiltable: Festival of Quilts

Quiltable: Festival of Quilts

boardgame

Players:
1–99
Time:
15–30 min
Min. Age:
8
Second World War at Sea: Horn of Africa

Second World War at Sea: Horn of Africa

boardgame

Players:
1–2
Time:
30 min
Min. Age:
12
( Your Name Here ) of the Jungle

( Your Name Here ) of the Jungle

boardgame

A strategic and tactical combat game using plastic jungle toys as miniatures. It features in-depth resource management and challenges even veteran players with deep tactical duels about life and nature.

Players:
2–8
Time:
60 min
Min. Age:
9
Get to da Checkpoint

Get to da Checkpoint

boardgame

Players:
1
Time:
30–60 min
Min. Age:
8
Mohawk

Mohawk

boardgame

"Mohawk" is a French and Indian War wargame featuring a mounted color map, 176 counters, and tactical inset maps. Strategic gameplay revolves around troop movement, militia mustering, supply lines, fort construction, and native diplomacy to achieve regional conquest.

Players:
2
Time:
240 min
Min. Age:
14
Holdfast: Atlantic 1939-45

Holdfast: Atlantic 1939-45

boardgame

Players:
2
Time:
60–150 min
Min. Age:
13
Campaigns of Ozz

Campaigns of Ozz

boardgame

Players:
1–4
Time:
10–240 min
Min. Age:
14
Brigadier Alexander Jack+: Sikh Wars, 1845-1849

Brigadier Alexander Jack+: Sikh Wars, 1845-1849

boardgame

Players:
2–4
Time:
60–180 min
Min. Age:
10
Axis & Allies

Axis & Allies

boardgame

Axis and Allies is a World War II strategy game for up to five players in two teams. On a world map, players control military units like infantry and armor, coordinate attacks, manage resources, and invest in experimental technologies to win.

Players:
2–5
Time:
180 min
Min. Age:
12