This Sceptered Isle
boardgame
This Sceptered Isle simulates four battles of the Wars of the Roses, evolving classic 3W systems. It features character-driven leaders, revised combat mechanics, a low component count, and brief play times.
- Players:
- 2
- Time:
- 90 min
- Min. Age:
- 0
The Crusades
boardgame
- Players:
- 1–2
- Time:
- 90 min
- Min. Age:
- 0
Royalists & Roundheads III
boardgame
The box includes four historical battles: Worcester, Dunbar, Preston, and Tippermuir. Two rule sets are provided, featuring advanced rules with a new sequence of play and melee system. Each game session takes between 30 and 180 minutes to complete.
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 12
Age of Chivalry
boardgame
The Age of Chivalry Quad is a wargame featuring four historical battles from the early Middle Ages: Hastings, Lincoln, Bouvines, and Marchfield. The package includes four maps, four hundred counters, and one ten-sided die for resolution.
- Players:
- 1–2
- Time:
- 60–180 min
- Min. Age:
- 12
Sword & Shield
boardgame
This low complexity war game explores the diversity of medieval warfare, featuring four historical battles from 1066 to 1314. Players command troops in set-piece scenarios or use campaign options to maneuver their forces before combat begins.
- Players:
- 1–2
- Time:
- 90–180 min
- Min. Age:
- 12
Crossbows and Cannon
boardgame
This standalone wargame uses the 'Royalists and Roundheads' system to simulate Renaissance command challenges. It features four historical battles: Pavia, Garigliano, Ravenna, and Bicocca, along with a wide variety of period units and weapons.
- Players:
- 1–2
- Time:
- 180 min
- Min. Age:
- 12
Crusades II
boardgame
Crusades II utilizes the system from The Crusades to cover a wide variety of historical battles spanning from the 12th to the 15th centuries, including the engagements at Hab, Hattin, Nicopolis, and Tannenberg.
- Players:
- 2
- Time:
- 240 min
- Min. Age:
- 12
The Black Prince
boardgame
The Black Prince is a wargame covering four key battles of the Hundred Years War, pitting the English longbow against French heavy cavalry. Designed by Rob Markham, the medium-complexity system features rules on command, morale, and ammunition.
- Players:
- 1–2
- Time:
- 30–180 min
- Min. Age:
- 12
Royalists & Roundheads
boardgame
Royalists and Roundheads represents four crucial battles of the English Civil War. It features an intuitive command system and highlights the tactical shift in warfare, incorporating muskets, pikes, and artillery.
- Players:
- 1–2
- Time:
- 120 min
- Min. Age:
- 12
Crossbows and Cannon II
boardgame
This standalone wargame uses a proven system for Renaissance battles. It simulates historical command challenges and includes four scenarios: Pinkie, Fornovo, Cerignola, and Novara. Diverse units, weapons like arquebuses and cannons, and advanced rules provide tactical depth.
- Players:
- 2
- Time:
- 180 min
- Min. Age:
- 12
Royalists & Roundheads II
boardgame
Royalists and Roundheads Volume 2 features four battles of the English Civil War: Edgehill, Fyvie, Alford, and Auldearn. The wargame includes an innovative command system, various historical weapon types, and offers high solitaire suitability.
- Players:
- 1–2
- Time:
- 120 min
- Min. Age:
- 12
Winceby
boardgame
Winceby was published in Game Fix magazine in 1995, using the Royalists & Roundheads system. It simulates the 1643 English Civil War cavalry battle. The game adds new rules for cavalry charges, routed units, and dismounted Dragoons.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 0
Henry V
boardgame
This quad-game by prolific designer Markham focuses on the Hundred Years' War. It strategically covers four historically significant battles: Agincourt, Patay, Formigny, and Castillon within a structured format.
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 12