Hungry for Humans
boardgame
- Players:
- 2–5
- Time:
- 10–30 min
- Min. Age:
- 14
Iron and Fire
boardgame
Iron and Fire is a diceless simulation of 1862 American Civil War battles in the Shenandoah Valley. It features miniatures-style tactical combat, impulse orders, and deterministic combat calculations.
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Appalachian Rails
boardgame
- Players:
- 1
- Time:
- 30 min
- Min. Age:
- 12
American Civil War Commander
boardgame
- Players:
- 1–2
- Time:
- 1200–2000 min
- Min. Age:
- 8
Grand Army of the Republic: Designer Signature Edition
boardgame
- Players:
- 1–4
- Time:
- 120–300 min
- Min. Age:
- 14
W.V.U.-opoly
boardgame
- Players:
- 2–5
- Time:
- 60 min
- Min. Age:
- 8
Escape the Mothman
boardgame
- Players:
- 1–6
- Time:
- 60–120 min
- Min. Age:
- 10
Civil War
boardgame
Civil War is a strategic wargame covering the American Civil War from 1861 to 1865. Victory relies on replacement centers on a hex map. It bridges family and tournament games by using pawns instead of traditional counters to attract casual players.
- Players:
- 2
- Time:
- 90–180 min
- Min. Age:
- 10
The Price of Coal
boardgame
- Players:
- 5–33
- Time:
- 180–240 min
- Min. Age:
- 12
Agent of Change
boardgame
Agent of Change is a railroad game in mountainous West Virginia. The goal is to link East Coast cities to the Ohio River and amass $250 million first. Similar to Empire Builder, it uniquely features a load sheet, coal mines, and very challenging terrain.
- Players:
- 2–4
- Time:
- 90 min
- Min. Age:
- 12
Border States
boardgame
- Players:
- 2
- Time:
- 30–50 min
- Min. Age:
- 14
The Civil War 1861-1865
boardgame
This complex board game on the American Civil War covers land and naval warfare from East to West. Players manage troops, armies, and supplies using command points, theater priorities, and historical leaders. Victory points are awarded for cities.
- Players:
- 1–2
- Time:
- 120–1200 min
- Min. Age:
- 12