The Mule Shoe Salient
boardgame
- Players:
- 1–2
- Time:
- 120 min
- Min. Age:
- 12
1936: What If?
boardgame
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 12
Operation Pincher: Stalin's Drive In the Middle East, 1949
boardgame
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0
Islamic State: The Syria War
boardgame
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0
The Mannerheim Line Campaign 1939-1940
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Czech Legion: Escape from the Soviet Union
boardgame
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0
1WW: World War One in Europe
boardgame
- Players:
- 1–2
- Time:
- 120–240 min
- Min. Age:
- 12
War in the Megacity
boardgame
"War in the Megacity" is a 2-player simulation by Joseph Miranda depicting near-future urban warfare between a Government and Insurgents. The game highlights conventional, special, and unconventional operations. Central is the Infowar Index, measuring public support and media control. Victory relies on narrative dominance rather than just destruction, while units grow stronger through combat experience.
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0
Firepower in Today's World
boardgameexpansion
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
1941: What If? An Alternative History Wargame of a Second Winter War
boardgame
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0
Millennium Wars Advanced: The Lebanon Scenarios
boardgame
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 12
1938: What if?
boardgame
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0
Islamic State: Libya War
boardgame
- Players:
- 1
- Time:
- –
- Min. Age:
- 0