Fermate Colombo!
boardgame
Released in 1992 for the Columbus quincentenary, the cooperative game "Fermate Colombo!" has players act as magicians trying to stop colonization. They use cards to destroy a wooden ship together before it reaches land to win.
- Players:
- 3–6
- Time:
- 30 min
- Min. Age:
- 5
Christopher's Crossing
boardgame
- Players:
- 0
- Time:
- 45 min
- Min. Age:
- 10
Viceroys: Expansion Set 1 – Columbus
boardgameexpansion
This expansion for the 500th anniversary of Columbus's voyage adds rules for China, components for an 8th player, natural wonders, discoveries, and numerous new game rules, cards, and scenarios.
- Players:
- 1–8
- Time:
- 360 min
- Min. Age:
- 12
Expedition: Famous Explorers Promo Card – Christopher Columbus
boardgameexpansion
- Players:
- 2–6
- Time:
- 90 min
- Min. Age:
- 13
Land Ho!
boardgame
This card-driven educational game allows players to re-enact the discovery of America. Primarily designed as a learning tool, it was printed bilingually in both the English and Spanish languages for players.
- Players:
- 3
- Time:
- –
- Min. Age:
- 8
Christopher Columbus
boardgame
A game of voyage and discovery where players travel by sea and land to reach all Discovery Card destinations. The first player to return to America wins. Players must avoid pitfalls and utilize Columbus squares along the way.
- Players:
- 2–6
- Time:
- 60 min
- Min. Age:
- 7
Columbus
boardgame
In this board game, players sail from Spain to North Africa to discover islands. They provision barrels, roll dice, and move ships. Using telescopes, they spy on hidden land tiles. Upon successful discovery, players must sail back to Spain and deliver the message to win.
- Players:
- 2–5
- Time:
- 60 min
- Min. Age:
- 10
Columbus Was Wrong
boardgame
In Columbus Was Wrong, players try to sail from Spain to India and back using an antique globe with movable disks. Dice determine movement and board rotation. Sailing off the edge destroys the ship. Running out of ships eliminates the player from the competitive game.
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 0
Colombo
boardgame
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 8
Columbus!
boardgame
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Columbus
boardgame
In this rare game by Kramer, players race to be the first to sail to America and back to Europe. On each turn, participants place tiles that dictate sailing conditions and then move their ships across the newly created maritime route.
- Players:
- 2–6
- Time:
- 45 min
- Min. Age:
- 10
Las Carabelas de Colón
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 6
Sea & Steel: Columbus' Voyages
boardgame
- Players:
- 1–2
- Time:
- 60–90 min
- Min. Age:
- 14