Form Line of Battle: Naval Wargames Rules for the Age of Sail 1650 to 1820
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Admirals: A Game of Fleet Actions in the Golden Age of Fighting Sail
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 14
General-at-Sea: Wargames Rules and Scenarios for Fleet Actions, 1640-1721
boardgame
General-at-Sea is a set of rules for fleet actions from 1630 to 1721. It uses a multi-ship system for large battles in good time, optimized for small scales. It includes scenarios for the Anglo-Dutch Wars and later conflicts of the era.
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Wooden Ships & Iron Men
boardgame
Wooden Ships & Iron Men is a tactical nautical wargame by Avalon Hill featuring naval combat in the Age of Sail. Players maneuver historic two-hex ship counters on a hex grid map. The game includes various historical scenarios ranging from small skirmishes to massive fleet engagements.
- Players:
- 2
- Time:
- 60–300 min
- Min. Age:
- 12
Tiller & Whipstaff: Anglo Dutch Fast Play
boardgame
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 15
Renatio et Gloriam: The Sun King's Wars
boardgameexpansion
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
A Distant Thunder
boardgame
- Players:
- 2–8
- Time:
- 240 min
- Min. Age:
- 12
Fast Play Naval Rules for the 17th Century Anglo-Dutch Wars
boardgame
- Players:
- 2–8
- Time:
- 120 min
- Min. Age:
- 10
SeaWar: 1805
boardgame
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 12
Mad for War: Essentials
boardgame
- Players:
- 1–4
- Time:
- –
- Min. Age:
- 0
War by Sail
boardgame
- Players:
- 2–8
- Time:
- 90–180 min
- Min. Age:
- 8