Analog Games Analog Games

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Cities: Granada (Andalusia, Spain)

Alhambra: The Dice Game

Alhambra: The Dice Game

boardgame

This stand-alone dice game in the Alhambra universe spans five rounds with scorings after the 1st, 3rd, and 5th rounds. Through strategic dice rolling, players acquire buildings to gain majorities and score the most victory points to win.

Players:
2–6
Time:
60 min
Min. Age:
8
Granada: The Fall of Moslem Spain

Granada: The Fall of Moslem Spain

boardgame

The two-player board game covers the final Reconquista campaign from 1482 to 1492. Spanish Christians fight Moorish Muslims for Granada. Troops move across a network of roads, castles, and ports. The Spanish try to conquer Granada, while the Moors defend their civilization.

Players:
2
Time:
60–120 min
Min. Age:
12
¡Escándalo! El robo del siglo

¡Escándalo! El robo del siglo

boardgame

Players:
2–5
Time:
90 min
Min. Age:
8
Alhambra: The Vizier's Favor

Alhambra: The Vizier's Favor

boardgameexpansion

The Vizier's Favor is the first expansion for Alhambra, featuring four modules: vizier cards for extra turns, builder huts with placement rules, currency exchanges for mixed payments, and building bonus cards.

Players:
2–6
Time:
45–60 min
Min. Age:
8
Alhambra: The Treasure Chamber

Alhambra: The Treasure Chamber

boardgameexpansion

The fourth Alhambra expansion stays true to the modular principle and includes four small modules: treasure chambers for bonus points, versatile architect cards, new bazaars for color-based victory points, and attackers that require defensive city walls.

Players:
2–6
Time:
60 min
Min. Age:
8
Alhambra: Queenie 1 – The Magical Buildings

Alhambra: Queenie 1 – The Magical Buildings

boardgameexpansion

Players:
2–6
Time:
60 min
Min. Age:
8
Alhambra: The Thief's Turn

Alhambra: The Thief's Turn

boardgameexpansion

The third Alhambra expansion includes four modular modules. Change introduces partial refunds for overpayments. Thieves allow drawing money out of turn. Wooden walls close city gaps. Merchants populate buildings for extra scoring points.

Players:
2–6
Time:
60 min
Min. Age:
8
The Gardens of the Alhambra

The Gardens of the Alhambra

boardgame

The Gardens of Alhambra is an abstract tactical game by Dirk Henn. Players place plant tiles containing all four colors onto fixed board locations to surround and capture victory point markers. Every placement requires careful planning to maximize your own points while minimizing opponent gains. The player with the most victory points at the end wins the game.

Players:
2–4
Time:
45–60 min
Min. Age:
8
Alhambra: Building Sites

Alhambra: Building Sites

boardgameexpansion

Players:
0
Time:
–
Min. Age:
0
Alhambra: The City Gates

Alhambra: The City Gates

boardgameexpansion

The second expansion for Alhambra adds four new modules. It includes camps for bonus points, diamonds as universal currency, characters with unique special abilities, and city gates that allow players to build behind walls.

Players:
2–6
Time:
60 min
Min. Age:
8
Rebellion & Punishment: War Of The Alpujarras

Rebellion & Punishment: War Of The Alpujarras

boardgame

Players:
1–2
Time:
120–180 min
Min. Age:
14
Alhambra: Big Box Special Edition

Alhambra: Big Box Special Edition

boardgame

Players:
2–6
Time:
45 min
Min. Age:
8
Alhambra: The Falconers

Alhambra: The Falconers

boardgameexpansion

Players:
2–6
Time:
45–60 min
Min. Age:
8
Monopoly: Granada

Monopoly: Granada

boardgame

Players:
2–6
Time:
80–150 min
Min. Age:
8
Alhambra: Big Box (Second Edition)

Alhambra: Big Box (Second Edition)

boardgame

Players:
2–6
Time:
60 min
Min. Age:
8
Alhambra

Alhambra

boardgame

In medieval Granada, master builders compete to construct the magnificent Alhambra. Players acquire buildings using different currencies, build walls, and optimize their complex. The player with the most points from buildings and walls at the end wins the game.

Players:
2–6
Time:
45–60 min
Min. Age:
8
Alhambra: Power of the Sultan

Alhambra: Power of the Sultan

boardgameexpansion

Players:
2–6
Time:
45–60 min
Min. Age:
8
Sabika

Sabika

boardgame

Players:
1–4
Time:
60–120 min
Min. Age:
14
Alhambra: Family & Friends Compact Edition

Alhambra: Family & Friends Compact Edition

boardgame

Players:
2–6
Time:
45–60 min
Min. Age:
8
Alhambra: The Card Game

Alhambra: The Card Game

boardgame

Alhambra: The Card Game is a re-themed version of Stimmt So!, originating from Dirk Henn's 1992 Al Capone. Players acquire stocks or influence in various sectors to secure majorities. Paying exact amounts grants bonus turns. Several themed editions exist worldwide.

Players:
2–6
Time:
45 min
Min. Age:
10
Alhambra: Big Box

Alhambra: Big Box

boardgame

Players:
2–6
Time:
60 min
Min. Age:
8