Village Backdrops I (System Neutral Edition)
2017 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (High Fantasy), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Class Based, Dice, Dice, Level Based und Race Based...
Game Data
- Publisher
- Raging Swan Press
- Designers
- Creighton Broadhurst, Jeffrey Gomez, Richard Green, Steve Hood, Marc Radle, Mike Welham
- Artists
- Dave Allsop, Simon Butler, Paweł Dobosz, Erik Frankhouse, William McAusland, Matt Morrow, Claudio Pozas, Arthur Rackham, Marc Radle, Tommi Salama, Maciej Zagorski
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay)
- Genre
- Fantasy (High Fantasy)
Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.
This GM’s Miscellany collects together twelve Village Backdrops, along with bonus, never seen before material, together in one place.
GM’s Miscellany: Village Backdrops is the work of many talented designers and features the following villages:
Creighton Broadhurst: Ashford, Coldwater, Kingsfell, Lanthorn, Longbridge, Thornhill, Wellswood
Jeff Gomez: Bleakflat, Suurin
Richard Green: Black Wyvern
Marc Radle: White Moon Cove
Mike Welham: Shroudhaven
Alternative names
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