Village Backdrops I (System Neutral Edition)
2017 • 0-0 Spieler • Alter 0+
Für wen eignet sich das Spiel?
Wenn Ihr Rollenspiele mögt und gerne die Genres Fantasy (High Fantasy) spielt passt es sehr gut.
Für die Profis unter Euch können folgende Mechaniken: Attribute/Stat Based, Class Based, Dice, Dice, Level Based und Race Based ausschlaggebend sein...
Spiele Daten
- Verlag
- Raging Swan Press
- Designer
- Creighton Broadhurst, Jeffrey Gomez, Richard Green, Steve Hood, Marc Radle, Mike Welham
- Künstler
- Dave Allsop, Simon Butler, Paweł Dobosz, Erik Frankhouse, William McAusland, Matt Morrow, Claudio Pozas, Arthur Rackham, Marc Radle, Tommi Salama, Maciej Zagorski
- Mechaniken
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay)
- Genre
- Fantasy (High Fantasy)
Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.
This GM’s Miscellany collects together twelve Village Backdrops, along with bonus, never seen before material, together in one place.
GM’s Miscellany: Village Backdrops is the work of many talented designers and features the following villages:
Creighton Broadhurst: Ashford, Coldwater, Kingsfell, Lanthorn, Longbridge, Thornhill, Wellswood
Jeff Gomez: Bleakflat, Suurin
Richard Green: Black Wyvern
Marc Radle: White Moon Cove
Mike Welham: Shroudhaven
Alternative Namen
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