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boardgame· 1992

Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995

Challenger 2000 is a tabletop rulebook focusing on modern warfare from 1970 to 1995 at 6mm scale for company-level battles. It introduces rules for advanced weapon systems, armor, sensors, and revised turn sequences.

If you like the mechanics Dice Rolling, Paper-and-Pencil, Simulation , you will enjoy this game.

This game belongs to the family Players: Two-Player Only Games.

This game falls under the category: Wargame, Modern Warfare, Miniatures.

Challenger 2000: Ultra Modern Wargame Rules for Battle Group Level Games 1970 to 1995
Players
2
Duration
240 min
Age
12+

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