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boardgame· 1998

Doomsday Cult 2000

In Doomsday Cult 2000, players lead cults to trigger the apocalypse in December 1999. They recruit followers, steal rivals' members, and attempt to trigger the end of the world through ritual suicide on their secret doomsday date. If the world doesn't end by January 1st, 2000, everyone loses.

This game falls under the category: Card Game.

Doomsday Cult 2000
Players
2–6
Duration
30 min
Age
10+

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