boardgame· 1966
Special Agent
Players spin and move across the board to collect Suspect and Clue cards. Danger spaces allow teleportation. The first player to return to headquarters with the correct clues by exact count wins the game.
If you like the mechanics Pick-up and Deliver, Roll / Spin and Move , you will enjoy this game.
This game falls under the category: Spies / Secret Agents.
- Players
- 2–4
- Duration
- –
- Age
- –+
Offers
- No offers.
Rating
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