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boardgame· 2013

Simsala Hopp

At the Magicstone Castle tournament in "Simsala Hopp", young magicians use wands to transform flying frogs into hares. Conjuring too wildly sends animals outside the castle, costing points. The careful magician who collects the most tournament chips wins.

This game belongs to the family Components: Sand Timers.

This game falls under the category: Children's Game, Action / Dexterity.

Simsala Hopp
Players
2–4
Duration
20 min
Age
5+

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