rpgitem· 2008
Book of Experimental Might
Monte Cook's 'Book of Experimental Might' compiles innovative d20 System house rules. It features new spell progressions, improved healing rules, magical disciplines, and the runeblade base class. Designed to reduce downtime, it helps parties adventure longer by easing spell and hit point limits, alongside dozens of new spells, feats, and magic items.
If you like the genres Fantasy (High Fantasy) , this game is for you.
This game belongs to the series Book of Experimental Might.
If you like the mechanics Grid-based (uses square terrain for move/combat), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills), Dice (Primarily d20), Level Based (Earn XP and level up), Class Based (Pilot, Wizard, Scientist, etc), Attribute/Stat Based (STR, CON, PER, etc), Dice (Various) , you will enjoy this game.
This game falls under the category: Sourcebook (rules/options to enhance play).
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