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boardgame· 2002

Diceland: Deep White Sea

Diceland: Deep White Sea is a tactical game by James Ernest using large, sturdy paper dice representing characters. The goal is to reach 50 points by defeating opponents' figures. Players move by rotating dice, use special powers, and attack in matches lasting about 20 minutes.

If you like the mechanics Variable Player Powers, Dice Rolling , you will enjoy this game.

This game belongs to the family Game: Diceland, Category: Two-Player Fighting Games, Components: Polyhedral (not D6) dice.

This game falls under the category: Collectible Components, Fighting, Dice, Fantasy, Science Fiction, Action / Dexterity.

Diceland: Deep White Sea
Players
2–5
Duration
20 min
Age
10+

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