Crime Pays: A Godfather's Grimoire
2011 • 0-0 Spieler • Alter 0+
Für wen eignet sich das Spiel?
Wenn Ihr Rollenspiele mögt und gerne die Genres Crime und Fantasy (High Fantasy) spielt passt es sehr gut.
Für die Profis unter Euch können folgende Mechaniken: Attribute/Stat Based, Class Based, Dice, Dice, Grid-based, Level Based, Race Based, Random Attribute Generation und Skill Based ausschlaggebend sein...
Spiele Daten
- Verlag
- Goodman Games
- Designer
- Harley Stroh
- Künstler
- David Griffith, Bradley McDevitt, jim pinto
- Mechaniken
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Grid-based (uses square terrain for move/combat), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
- Genre
- Crime, Fantasy (High Fantasy)
Publisher Blurb:
Crime Pays: A Godfather's Grimoire includes everything a player or DM needs to bring the grim and gritty underworld into stark focus in a fantasy world. Forget thieves’ guilds - this is the mafia in a world of dragons and magic! Form your own band of rogues, make a bid for master of thieves, and win a king's ransom in jewels...
…but above all, don't get caught.
This 4E sourcebook includes:
- All the rules you need to occupy a neighborhood, recruit mobsters, hire made men, and start running your own rackets - whether you're fleecing elves or dragonborn.
- A new stat block system for tracking the stats of your own mob: respect, infamy, defense, upkeep, and territory.
- Pre-statted NPCs to occupy your underworld setting, ranging from fantastic criminals to extraordinary made men.
- Ideas for underworld events and corresponding actions of the law to help fuel the plotline in your campaign.
- In short, this book includes everything you need to run your own mafia-themed campaign - in a fantasy world!
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