boardgame· 1998
Die-Roll
Players start with four dice at opposite ends of a small board. On each turn, a die moves one or two spaces, changing its face value. Landing on an opponent's die with a higher number captures it. The goal is to capture all opposing dice or trap them so they have no legal moves remaining.
This game belongs to the family Players: Two-Player Only Games, Components: 4 x 5 Grids.
This game falls under the category: Abstract Strategy.
- Players
- 2
- Duration
- 20 min
- Age
- –+
Offers
- No offers.
Rating
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