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boardgame· 2006

Kaappikellon kummitukset

In Pimpola Manor, the grandfather clock stopped because ghosts dislike its striking. In this simple roll-and-move children's game, players guide their ghosts to an attic wardrobe while encountering special spaces. Published by Peliko, the game includes a board, wardrobe, die, and sixteen colored ghost figures.

If you like the mechanics Roll / Spin and Move , you will enjoy this game.

This game belongs to the family Creatures: Ghosts.

Kaappikellon kummitukset
Players
2–4
Duration
30 min
Age
9+

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