boardgame· 1983
Pentantastar
Players control East or West factions contesting key locations. Victory is achieved through military might or elemental magic. Assembling all five charms and carrying them to the target destination secures the final win for either side.
If you like the mechanics Pick-up and Deliver, Area Movement , you will enjoy this game.
- Players
- 2–4
- Duration
- 120 min
- Age
- 12+
Offers
- No offers.
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