boardgame· 1999
Smart
In Smart, players buy and sell edible candies as Smarts across twelve neighborhoods to acquire three Smartshops. Unsold Smarts alter your emotional state on the Emotionhead display, influencing your tactical options and gameplay.
If you like the mechanics Simultaneous Action Selection, Auction / Bidding , you will enjoy this game.
This game falls under the category: Economic.
- Players
- 3–4
- Duration
- 45 min
- Age
- 10+
Offers
- No offers.
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