boardgame· 2000
The Great Safari
This 2000 trick-taking game is a Hearts variant using 59 cards across five suits. An endangered suit yields double penalty points, a zoo allows card swaps, and card texts introduce special rules. After four hands, the player with the lowest score wins the game.
If you like the mechanics Trick-taking , you will enjoy this game.
This game belongs to the family Theme: Safaris.
This game falls under the category: Card Game.
- Players
- 3–5
- Duration
- 45 min
- Age
- –+
Offers
- No offers.
Rating
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