boardgame· 1958
Mal ja, mal nein
In "Mal ja, mal nein", players move three meeples across the board using number and yes/no dice, the latter deciding if a move is allowed. Meeples on the outer ring can knock opponents back, while switch spaces offer safe shortcuts through the center. The first player to successfully get all three meeples to their finish spaces wins the game.
If you like the mechanics Roll / Spin and Move, Dice Rolling, Race, Take That, Static Capture, Track Movement , you will enjoy this game.
This game belongs to the family Traditional Games: Pachisi / Ludo.
This game falls under the category: Children's Game.
- Players
- 2–4
- Duration
- –
- Age
- –+
Offers
- No offers.
Rating
No ratings yet.