rpgitem· 1995
Virtual Realities 2.0
The second edition expands the Matrix rules from the core book. It adds numerous new options, abilities, and equipment to enhance and deepen your cyberspace gameplay experience.
If you like the genres Fantasy (Modern Urban Fantasy), Science Fiction (Cyberpunk) , this game is for you.
If you like the mechanics Dice Pool (Roll multiple dice vs target), Dice (Primarily d6), Point Based (allocate points to get skills, powers, etc), Exploding Dice (Die may 'explode' into a second roll), Skill Based (buy or gain skills), Attribute/Stat Based (STR, CON, PER, etc), Race Based (Player Race/Species affects gameplay) , you will enjoy this game.
This game falls under the category: Sourcebook (rules/options to enhance play).
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