boardgame· 2001
When Good Neighbors...Go Bad...
In When Good Neighbors Go Bad, players annoy neighbors enough to make them move. Players work, make purchases, and perform antisocial acts. Each assigned role features unique special abilities designed to cause maximum disruption in the neighborhood.
If you like the mechanics Roll / Spin and Move, Variable Player Powers , you will enjoy this game.
This game falls under the category: Party Game, Humor, Abstract Strategy, Economic.
- Players
- 2–6
- Duration
- 120 min
- Age
- 12+
Offers
- No offers.
Rating
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