Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion (2013)
Tempo de Jogo: 90
Idade Mín.: 13
Jogadores: 2
Editora: Arcane Wonders, Pegasus Spiele
Designers: Benjamin Pope, Bryan Pope
Artistas: Addison Rankin, Tiziano Baracchi, Jason Engle, Lorraine Schleter, Mariusz Gandzel, Peter Tikos, Richard Vass, Maichol Quinto, Pavel Guzenko, Leonardo Borazio, Craig J. Spearing, Nick Deligaris, Christophe Swal, Diego Gisbert Llorens
Mecânicas: Dice Rolling, Variable Player Powers, Open Drafting, Area Majority / Influence, Simultaneous Action Selection
Idade Mín.: 13
Jogadores: 2
Editora: Arcane Wonders, Pegasus Spiele
Designers: Benjamin Pope, Bryan Pope
Artistas: Addison Rankin, Tiziano Baracchi, Jason Engle, Lorraine Schleter, Mariusz Gandzel, Peter Tikos, Richard Vass, Maichol Quinto, Pavel Guzenko, Leonardo Borazio, Craig J. Spearing, Nick Deligaris, Christophe Swal, Diego Gisbert Llorens
Mecânicas: Dice Rolling, Variable Player Powers, Open Drafting, Area Majority / Influence, Simultaneous Action Selection
Mostrar Descrição Mostrar Comentários Tendência de Preço
Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.
In the Mage Wars: Conquest of Kumanjaro - Spell Tome Expansion, players can wage their own matches as a Priest of the Order of Malakai or as a Beastmaster of the Johktari, using new ability cards for each, and a trove of new spells from all the spell schools.
The Johktari Beastmaster is a fierce and proud hunter, defending her people's lands against invaders. She is a skilled archer and has the Ranged +1 trait for all of her non-spell ranged attacks. She can also sprint quickly across the vast savannahs running swift as a Cheetah using her Sprinting ability which gives this Mage the Fast trait. If these abilities weren't deadly enough, the Johktari Beastmaster can use her Wounded Prey ability to mark and relentlessly pursue wounded prey, working with her animals to finish it off.
The Priest of Malakai is a crusader against non-believers. He seeks justice and relentlessly pursues enemies with Holy retribution. The Priest is blessed with the burning light of Malakai, and his basic melee attack deals light damage. In addition, once per round, if the Priest attacks and damages an enemy creature with any attack which deals light damage, the creature may burst into flame via Malakai's Fire. To round out the divine might of this Mage is his Holy Avenger ability.
A few of the creatures in this expansion, such as the Guardian Angel, are ready to defend their Mage at any cost and thus introduce the Intercept ability which allows them to jump in the way of ranged attacks if they are on guard. The set also introduces three new conditions: Bleed, Stuck, and Tainted.
In the Mage Wars: Conquest of Kumanjaro - Spell Tome Expansion, players can wage their own matches as a Priest of the Order of Malakai or as a Beastmaster of the Johktari, using new ability cards for each, and a trove of new spells from all the spell schools.
The Johktari Beastmaster is a fierce and proud hunter, defending her people's lands against invaders. She is a skilled archer and has the Ranged +1 trait for all of her non-spell ranged attacks. She can also sprint quickly across the vast savannahs running swift as a Cheetah using her Sprinting ability which gives this Mage the Fast trait. If these abilities weren't deadly enough, the Johktari Beastmaster can use her Wounded Prey ability to mark and relentlessly pursue wounded prey, working with her animals to finish it off.
The Priest of Malakai is a crusader against non-believers. He seeks justice and relentlessly pursues enemies with Holy retribution. The Priest is blessed with the burning light of Malakai, and his basic melee attack deals light damage. In addition, once per round, if the Priest attacks and damages an enemy creature with any attack which deals light damage, the creature may burst into flame via Malakai's Fire. To round out the divine might of this Mage is his Holy Avenger ability.
A few of the creatures in this expansion, such as the Guardian Angel, are ready to defend their Mage at any cost and thus introduce the Intercept ability which allows them to jump in the way of ranged attacks if they are on guard. The set also introduces three new conditions: Bleed, Stuck, and Tainted.
Atualmente não temos dados de preço para este jogo.
Este jogo não está sendo negociado no mercado atualmente:
Este jogo não está listado no mercado atualmente. Se você quer vender o seu, adicione-o ao mercado.
Mercado
O jogo também foi publicado com estes nomes:
Mage Wars: Die Eroberung von Kumanjaro ,
Mage Wars: Conquest of Kumanjaro – Spell Tome Expansion
Jogos Relacionados
ag.gameitem.lastUpdated: 2025-06-04 15:51:23.29