Magical Athlete
(2003)
Who is this game suitable for?
Suitable for ages 10 and up. You can play with 4 to 5 players.
For the pros among you, the following mechanics can be decisive: Open Drafting, Race, Roll / Spin and Move und Variable Player Powers...
Game Data
| Average time to play: | 90 |
| Minimum age: | 10 |
| Number of players: | 4 - 5 |
| Publisher: | CMYK, Grimpeur, Z-Man Games |
| Designers: | Takashi Ishida |
| Artists: | Mila Aizawa, Angela Kirkwood, Umino Senri |
| Mechanics: | Open Drafting, Race, Roll / Spin and Move, Variable Player Powers |
A Japanese racing and sports competition game using athletes with special powers. The game is consistent with other games in the Grimpeur series in that it comes in a colorful small box and has modest components.
Game Summary
Players all start with seed money, used to draft a team of racers. The racers come out in random order, and each have a unique power (mostly modifying movement rules, sometimes giving extra pre- or post- race abilities). The draft is as follows: shift any unbought racers down one step on the board (decreasing prices as they shift), then add a new card to the display. If all spaces full, must buy one. After players have their racers (a few will remain out of game), there will be 4 or 5 races. For each race, players secretly simultaneously choose a racer. Then, in turn order, simply roll d6 and move your racer. Of course, special powers modify movement throughout the race.
The first 2 finishers score VP (more VP in later races); most VP after all races wins!
Last Updated: 2025-08-13 06:31:56 UTC
Load comments...