YN (2011)

Min. Age: 12
Players: 2
Publisher: Hidra Games
Designers: Vicente (Vince) Martin
Artists: Marcelo Bissoli
Mechanics: Dice Rolling, Area Majority / Influence
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Billions of years ago, when the earth was just an incandescent globe that began to cool - big masses of rocks and ores, that were before in a liquid state, started to solidify, creating what we call today a terrestrial crust. The magma, still boiling and liquid, started big waves around an unstable soil and this huge rock layers collided and rose from the soil, creating the mountains. In the abstract game YN a player will experience the idea of creating these mountain rages using sequences of dices in a scenario that simulates the Earth at its formation process. The player with less numbers in the dices outside the board wins the game.
Each player have a bunch of dice (that represents mountains) and need to put in the board, but there's a problem: a dice only can touch another dice with a same value like a domino mechanic and after each turn a player can put a small token to create blockades to the opponent. The objective of the game is to be the player with few numbers in the dices out of the board.
Each player have a bunch of dice (that represents mountains) and need to put in the board, but there's a problem: a dice only can touch another dice with a same value like a domino mechanic and after each turn a player can put a small token to create blockades to the opponent. The objective of the game is to be the player with few numbers in the dices out of the board.
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ag.gameitem.lastUpdated: 2025-05-31 21:51:03.355